Gais... remove elemental spells from WHM so Geomancer can have them, amirite?
Gais... remove elemental spells from WHM so Geomancer can have them, amirite?
That was my first thought, but they technically haven't removed them from White Mage yet, simply upgraded them to something entirely different. A Lv1 Conjurer still has Stone, still learns Aero, etc.
Not to mention, if they were to remove them outright from White Mage, that would seriously mess with Red Mages lore...
I feel that NPC with the hammer is teasing us a new job (like some of how our other NPCs in the game have). I know they said don't dwell on it but I imagine that's just back up just in case they decide not to do it lol. I feel (just a feeling) that it's still something they're talking about at the office.
I suppose it'll be really interesting to see if Tera (right?) has any theme of spells that could reveal more to us about her design.
This is the plan. It's obvious that the only mage that's left to be added is a nature mage. More precisely one that uses nature to attack, not to be confused with elemental mages like Black mage. So yes, out of all the classic FF mages Geomancer is the one that would control nature to its fullest extent. Possibly Green mage as well as a plant healer, healing by summong plants, trees, water; that would be an amazing healer design.
Geomancer as dps
Green mage as healer
That would be absolutely genius.
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