I don't post here often but I have to say I am loving the new crafting system... I didn't realize that "HQ reform" also included fixing the other things that sucked about crafting. I love that all 3 basic crafting options have a good use and I'm not just mashing standard. I love the increased xp, and that there's actually a tangible reward for trying for quality now even if you don't get an HQ (since you're almost never going to get an HQ starting with NQ materials unless it's super-low level).

The HQ chances feel really well balanced, too. Using all HQ materials starts you out in the HQ zone, and doing really well puts me at 25%-50% chance for HQ. Using a mix of NQ and HQ starts you out without any chance to HQ, but close enough that you can get like 10-20% if you do well. And all NQ will rarely give you a chance to HQ, unless you do really well, and then there's a small chance. From all the crafting I've done today, I feel like HQs are actually earned now instead of being an utter crapshoot.

So yeah, color me quite happy. Now if only they'd change the default crafting gear set to doublets instead of coatees... but that's another post...