I dont think you can get them with gil, only company seals. There are Tier II manuals too, though i havent used one yet, Tier II manuals + rested XP will do wonders for crafting.![]()
You can buy them from new Qiqirn NPC's for 100k gil or 1k seals each (tier 2 manual), tier 1 are a bit cheaper. These NPC's also sell Aetherpasses and some other stuff like Spiritbond +1 items.
- Momoroon (Limsa Lominsa 6,5)
- Gagaroon (Gridania 8,4)
- Lalaroon (Ul’dah 7,4)
Last edited by BenjiTulia; 03-10-2012 at 12:49 AM.
My favorite part of this update is how it encourages boosting your statistics when grinding DoH. I'm considering getting stat boosting potions to boost my quality rate even more.
It does encourage it indeed. I think I would like to upgrade my crafting set about 10 levels worth.
I like the quality bonus multiplier reward much more now. Before, the bonus didn't seem worth the risk to me. Now I'm thinking about Blinding Speed with two Rapids and trying to Careful synth the rest of the way with Preserve, Fulfillment, and some other fun stuff (as I learn more about it).
Loving this new crafting update.
It is Engaging.
It is simple.
It let you decide how challenging you want it to be.
It lets people who dont like crafting continue there mindless blind grind.
All we need now is a Crafting SKills overhaul to fit the new system and a recipe book!
I may be the only one disappointed in the crafting xp. Getting up to 2k a synth seems a bit high to me.
2000 does sound/seem pretty high. Although in a twisted sense, it's almost like an XP chain of sorts.
The most I saw finishing up a leve was 830ish making a Steel Falchion with about 110ish quality.
I imagine with the +50% rested bonus coupled with a manual with the higher quality modifier could really boost exp (if they're all allowed to stack that is).
I don't disagree, but I would rather the Crafting XP be as high as the Combat XP since they absolutely refuse to fix that.
Also, to hit 2k xp you have to take twice as much time on a single synth. So you are actually not getting significantly higher XP/hr. You do save a TON of money on mats though.
Perhaps the exp gain is a little bit high.
But, at least we'll level up our crafts - you know, crafting and not doing primal or caravan runs.
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