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  1. #1
    Player
    Namynyor's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    22
    Character
    Leinad Namynyor
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Urthdigger View Post
    Read my post up above. Also, more craftmanship/mag. craftmanship may help if you're lacking in those areas.
    I'm not lacking, as I was able to perform these same recipe synths with no problem before 1.21, it is the base durability loss on every attempt that is killing my crafting, and I have tried rapid, and most of the time it fails, leaving me even less durability than before. I'm using lv28 tool, lv28 crafting based gear, and a lv28 craft, other than food, there's no other way to boost craftsmanship/magic craftsmanship beyond where I am at presently. SE needs to reduce the standard durability loss, it shouldn't be a 10-15% loss to starting durability on the default action.
    The patch notes describe the synthesis change with:
    '•The use of standard synthesis, rapid synthesis, or careful synthesis changes how quickly durability is consumed and how quickly progress and Quality increase.
    •Standard synthesis increases progress and consumes more durability.
    •Rapid synthesis does not increase Quality.
    •Careful synthesis dramatically increases Quality.
    •A set amount of durability is consumed regardless of whether or not the standard synthesis or careful synthesis succeeds.
    By checking the remaining durability, it is now easier to determine how many synthesis attempts remain. If rapid synthesis succeeds, durability is not consumed at all.'

    That is the problem with the change, it shouldn't take more durability for the default action, it should remain default and therfore a balanced action. By checking the remaining durability, I have 5-10 attempts (from start), and it is taking me 10-12 attempts to complete a recipe. Do the math, 5 attempts remaining, and 10 attempts needed to complete, means you WILL fail. I've even had recipes 10 levels below me fail because of the base durability loss now.
    (0)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Control build is best for conserving durability.

    These changes are awesome, getting crazy XP, can finally finish my weaver off.

    Use this

    Put in craft, lvl and select control in the stat drop down box.
    (0)

  3. 03-10-2012 09:35 AM

  4. #4
    Player
    JTSpender's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    39
    Character
    Kyle Spender
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    I don't post here often but I have to say I am loving the new crafting system... I didn't realize that "HQ reform" also included fixing the other things that sucked about crafting. I love that all 3 basic crafting options have a good use and I'm not just mashing standard. I love the increased xp, and that there's actually a tangible reward for trying for quality now even if you don't get an HQ (since you're almost never going to get an HQ starting with NQ materials unless it's super-low level).

    The HQ chances feel really well balanced, too. Using all HQ materials starts you out in the HQ zone, and doing really well puts me at 25%-50% chance for HQ. Using a mix of NQ and HQ starts you out without any chance to HQ, but close enough that you can get like 10-20% if you do well. And all NQ will rarely give you a chance to HQ, unless you do really well, and then there's a small chance. From all the crafting I've done today, I feel like HQs are actually earned now instead of being an utter crapshoot.

    So yeah, color me quite happy. Now if only they'd change the default crafting gear set to doublets instead of coatees... but that's another post...
    (2)

  5. #5
    Player
    Aiden's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    37
    Character
    Xindel Prince
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I love the new synth being able to gain more exp and better quality is great. It's made it a lot better for me to try and figure the best method when crafting to get xp and progress in balance.
    (1)

  6. #6
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Aiden View Post
    I love the new synth being able to gain more exp and better quality is great. It's made it a lot better for me to try and figure the best method when crafting to get xp and progress in balance.
    100% Agreed. It is strategic and actually fun to craft now. Every synth you're trying for max bonus!
    (0)

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