A healer has 2 jobs: keep the party alive, and be the best they can be. I'll admit that I'm the cohealer who sees the other healer not dealing damage and decides to focus almost entirely on damage, save for when my healing input is needed for party survival. If your best is being solely a healer, you're doing both of your jobs.
Healing.
Healing is the backbone of the party, let alone any RPG. At the end of the day, every battle is a damage race: the party's HP reaches 0 or the enemy's does, and healing drives this race in the party's favor by undoing the damage.
Healer DPS - includes my perspective on the changes presented with the information from the NA media tour and my past experiences.
If I'm dealing no damage, I'm not being the best I can be.
Healer DPS makes the role quite engaging and satisfying to undertake because it's a balancing act between damage output and the party's health, which makes it fun. This is why I will remain a healer main, even if I am reduced to a 2 button rotation.
I am disappointed that the core gameplay will be simplified so much, but I'll accept what is given to me and make the most of it. I also understand that SE is trying to not flood our hotbars too much... I already play with 3.
More specific stuff: SCH/WHM/AST, respectively:
SCH is losing both some Aetherflow mechanics such as the use of Energy Drain and Bane, and also loses Miasma. Aero III is 1 less DoT for 1v1, which isn't as fun. Having 3 DoTs to juggle vice 1 made battle more entertaining, and provided way more openings to manipulate cards during both instant casts (Aero and Combust) (Comparing HW vs SB at launch).
I feel that the healer damage rotation is becoming VERY braindead, but I will also acknowledge that Afflatus Misery is a nice touch that encourages more heal-only healers to step up and slap the boss.
What about all of the new healing abilities/changes that will become available in ShB?
I'll wait for the expansion on that one.
TL:DR-My opinion: Healer DPS is becoming too oversimplified.
What are your thoughts? Do you think healer is becoming too simple with its damage rotation? If you choose not to deal damage, do you like the idea of more healing tools? Are you going to continue to be a healer main in 5.0? Which healer is your favorite?