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  1. #1
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90

    Suggestion: increase the potency of healer attacks with each healing spell used

    It would nicely make the healing and the attacking interact.

    And yes, it's basically the same suggestion for all three since that seems to be the theme of the day.
    (0)
    Perfection is an unattainable ideal. 'Tis the paradox of the immaculate carrot. - Cookingway

  2. #2
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,442
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by PondHollow View Post
    It would nicely make the healing and the attacking interact.

    And yes, it's basically the same suggestion for all three since that seems to be the theme of the day.
    Um, no. I'd take my damage spell over Overhealing any day of the week.
    (0)

  3. #3
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    Better way to do it would be with class variation. For WHM, give them an overhealing trait that converts HP over max to Lilies. Add in an ability which can consume a Lily to give a percent damage increase to a party member. Boom, class complexity. You’ve got a healing firehouse that can overheal to produce damage.

    SCH? Reflavor all of those now-absent DoTs as forms of research on the enemy and have them add points to the Faerie Bar. Shift some or all of the oGCDs that use Aetherflow charges to using the Faerie bar as a resource. Make the angel require a full faerie bar to summon and change it’s abilities so that instead of giving heals + shields, it gives heals + damage. Now you have a class emphasizong offensive healing with an interesting risk/reward choice to make when summoning angel.

    AST. Revert changes entirely. Reasses its place in the meta relative to the other two after the dust settles. It already had a very distinct playstyle that many people enjoyed.
    (2)