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  1. #1
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I mean, WHM is essentially the BLM of healers. Somewhat ironic huh.

    Also semi-unrelated. I preferred it when it was called 'black lily' as opposed to 'blood lily', Guess it was a mistranslation but imo it just sounded better lol
    (0)
    Last edited by Allegor; 06-14-2019 at 06:04 AM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Afflatus Misery should be a black Lily spell of around 90% of Glare's potency, on the GCD. (Address mobility concern, isn't a straight DPS increase, doesn't decrease the potential value of Afflatus healing)

    The Blood Lily should enhance it to its current iteration.

    Fluid Aura should instead be an Ally / Enemy target. On allies, it should spread beneficial healing effects while on enemies it should spread harmful damage effects. (Or a role action Healer Bane)

    Dia should use Aero 3's casting animation.

    Temperance needs something. (Have ideas, but most of them would just turn it into a DPS cooldown)

    Medica should trait into Medica 2. (Medica is mostly obsolete when Medica 2 comes around)
    (1)

  3. #3
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    I'm not going to add much to this conversation.

    But on the theme of Divine Seal/Largesse, not only the Wings have that healing potency buff up.
    So does asylum, so we kind of get 2 Divine seals.

    And while i am kind of bummed about the 2 new heals being on the global cooldown, i am still rather happy that i CAN use them on the go. Yes, i know, Tetra, bene and assize, but sometimes they're not enough if all dps just decide to start eating dirt.

    It's like... it would be cool if it wouldn't be on global, but it's one of the smalles problems whm has.

    I still rather wish that standing in asylum would do ANYTHING else but heal up... like speed up, or like the other 2 bubbles(sch and ast), defense up too. Anything, really.
    (4)

  4. #4
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    I just thought of something on the subject of WHM lost skills and such... Didn't they take Repose from us this expansion now and put it into the Role Actions?

    Does this mean we're going to get it back as a level 86 skill in 6.0? I'm almost regretting buying Shadowbringers now... It's not like Repose is actually useful in anything past level 40ish content, but... I have such a hard time justifying supporting some of these changes in any way shape or form. I'm already struggling to think of what I'm going to main in Shadowbringers-- I suppose I'm most excited for Dancer and like RDM the most of the other jobs I've leveled... but man my excitement is trying to break through the floor to get into the negative numbers the closer we get to Early Access.

    I'm just kind of tired of WHM being so... stagnant and seeming not to grow at all as a job. Getting cannibalized by the other healers and then force-fed parts of itself back an expansion or so later. I feel at this point I just can't level any of my healers simply because I don't want to be a positive statistic to the changes made to them in any way, shape or form.
    (5)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  5. #5
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reiryuu View Post
    I just thought of something on the subject of WHM lost skills and such... Didn't they take Repose from us this expansion now and put it into the Role Actions?

    Does this mean we're going to get it back as a level 86 skill in 6.0? I'm almost regretting buying Shadowbringers now... It's not like Repose is actually useful in anything past level 40ish content, but... I have such a hard time justifying supporting some of these changes in any way shape or form. I'm already struggling to think of what I'm going to main in Shadowbringers-- I suppose I'm most excited for Dancer and like RDM the most of the other jobs I've leveled... but man my excitement is trying to break through the floor to get into the negative numbers the closer we get to Early Access.

    I'm just kind of tired of WHM being so... stagnant and seeming not to grow at all as a job. Getting cannibalized by the other healers and then force-fed parts of itself back an expansion or so later. I feel at this point I just can't level any of my healers simply because I don't want to be a positive statistic to the changes made to them in any way, shape or form.
    Omg, loosing a new skill slot to that garbage skill would be a nightmare... let us hope that won't happen, though I'm kinda pessimistic about healers for a long while now <.<
    And I totally get what you are saying. It's outrageous, but know what's even worse? People defending and celebrating this garbage. I'm sorry, but if your job would have gotten half their kit taken, put up for everyone to use, then taken again and then, for whatever stupid reason, given back to you at a far higher level than previously available, would you be happy as a tank or DPS? Would you? No? Then friggin' STOP TELLING US IT'S OKAY! Because no, it isn't.
    (7)

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