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  1. #1
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NyneSwordz View Post
    Huh? I want the rage cost removed. Increasing the cd to match other gap closers is fine with me.

    I just want to use the gap closer for gap closing whenever I need to without thinking about whether its a dps loss to use it.

    Having it at 30 sec cd with 2 charges seem perfect to me.

    Seems to me that theres no point to ever use onslaught outside of IR as it is. So... low cd doesn't even matter. Make it free. 2 charges. Copy paste from the other 3 tanks.
    If that's literally what you want, why change it? That's LITERALLY what we currently have onslaught for.

    Right now, you're encouraged to use it only as a gap closer when needed outside of your IR window. When used as a gap closer, you don't have to think about it as a DPS gain or loss because of it's potency per rage cost. That said, you should always have the means to close gaps when necessary, and if there isn't, is there a reason you don't have the rage available when you need it? There's currently no reason for you to have 0 gauge as WAR when you're quite incentivized to have some gauge for crit's sake unless you're min-maxing by dumping all your gauge during raid buffs.... but I heavily doubt that's your reason.
    (5)

  2. #2
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Hierro View Post
    If that's literally what you want, why change it? That's LITERALLY what we currently have onslaught for.

    Right now, you're encouraged to use it only as a gap closer when needed outside of your IR window. When used as a gap closer, you don't have to think about it as a DPS gain or loss because of it's potency per rage cost. That said, you should always have the means to close gaps when necessary, and if there isn't, is there a reason you don't have the rage available when you need it? There's currently no reason for you to have 0 gauge as WAR when you're quite incentivized to have some gauge for crit's sake unless you're min-maxing by dumping all your gauge during raid buffs.... but I heavily doubt that's your reason.
    Let me rephrase. I guess I wasn't doing a good job of really explaining myself. My bad. I think what really bothers me about onslaught costing rage is that it is a bit annoying that I can't just use it when I start a fight if I have no rage. As for the rage cost itself, I guess I have no issue with onslaught costing rage, especially in ShB since we can just save 1 charge of infuriate for emergencies when we need onslaught but haven't the rage for it.

    And I read the balance guide on wars, and I get that onslaught needs a rage cost because it helps with gauge management and GCD manipulation.

    Lastly, I don't think Defiance is going to grant crit with more beast guage in ShB. I could be wrong. So the reason to pool beast gauge is not really there. Especially since we can always save 1 stack of infuriate? Right?

    So how about wars be given the following trait:

    Staying out of combat for 30 seconds gives the warrior XXXX buff which removes the beast gauge cost from the next onslaught. XXXX persists after logging out and logging back in.

    This way, Wars can use onslaught immediately when starting fights if they want to, but it doesn't screw with GCD manipulation and gauge management after the fight has begun. After they're in combat even once, Wars just need to remember to save some gauge or use infuriate to end with some gauge if they wanna onslaught in between pulling packs of monsters or whatever. It's just a QOL fix which makes onslaught easier and more fun to use. This doesn't mess with balance so none of the other tanks should be jelly since onslaught retains the cost once in combat.

    What do you think?
    (0)
    Last edited by NyneSwordz; 05-31-2019 at 01:09 PM.

  3. #3
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NyneSwordz View Post
    What do you think?
    I think it's a sound, logical, and reasonable request and I could totally get behind a trait like that.
    (0)

  4. #4
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Hierro View Post
    I think it's a sound, logical, and reasonable request and I could totally get behind a trait like that.
    I'm so glad you agree!

    = )

    It's a long shot, but I guess I'll just put it out there. I'll be over the moon if something like it gets implemented.
    (0)