Page 7 of 31 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 309
  1. #61
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,125
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by xxvaynxx View Post
    This is just my input but nobody really cared about any other card other than balance. When you get something not a balance you just redraw or royal road it.
    Nobody liked arrow other than samurai's and Blm but even then, balance was better.
    I did love my speed, crit and MP buffs, and I loved deciding how to enhance them. It was fun.
    Now it doesn't sound like fun at all, there's nothing much to decide, and the little decisions you make with the cards only serve to unlock a skill that does basically the same as them.
    I for one am unhappy that they decided to simplify and destroy AST, just so that the new shiny class would shine further.
    (10)
    http://clovermemories.tumblr.com/

  2. #62
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Razard View Post
    This isn't picking on you specifically, but the mindset.

    Whose fault do you think this is? If, as another poster rightfully pointed out, the vast majority didn't reduce the class to "Balance- By any means necessary! with maybe spear being a consolation prize."

    I just think maybe people should get some perspective and have the self awareness to ask themselves "Did I cause this?"

    But you do see an awful lot commenting and agreeing on how apparently it's balance or bust. People complaining about how they got tired of looking for balance and so on. So you could see where they got the thought from and it's obviously enough to worth noting.
    (1)

  3. #63
    Player
    Pehrah's Avatar
    Join Date
    May 2019
    Posts
    18
    Character
    Pehrah Jhudlaiari
    World
    Siren
    Main Class
    Samurai Lv 80
    Okay first off the raiding community and those who use fflogs isnt the end all be all on class changes. They take in account all player types when they make decisions. So putting the blame on them is not at all fair. Yes looking for balance sucks and i never fished for it. i did 2 draws at most and used what i got. But seeing how hard everything hits now in dungeons and im going to assume raids will hit harder that its a nice change to make up for the amount of healing that is going to be going on.
    (0)

  4. #64
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Pehrah View Post
    Okay first off the raiding community and those who use fflogs isnt the end all be all on class changes.
    That's the thing though. They're not, but they're treated as such by a big chunk of players, so stuff like 'Balance or nothing' blows out of proportions easily, and here we are with the consequences.
    (4)

  5. #65
    Player
    Pehrah's Avatar
    Join Date
    May 2019
    Posts
    18
    Character
    Pehrah Jhudlaiari
    World
    Siren
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Allegor View Post
    That's the thing though. They're not, but they're treated as such by a big chunk of players, so stuff like 'Balance or nothing' blows out of proportions easily, and here we are with the consequences.
    Thats because people like to get the most of their class. They are the one who math out builds and rotations that get you the most out of your class. It does blow out of proportion easily to but. But in no way is that the raiding community as a wholes fault thats still a few bad eggs. You will always find parties off people who lock out stuff like sam and say you need this kind of parse that and the other. Those people are just trying to hide the fact that they are mediocre and all that. Remeber most people that are assholes and actually push the only balance thing are normally the minority. There are reasons outside of Raiding that these changes were made. we just have to wait for early access to see why
    (3)

  6. #66
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    I'am for keeping our actual cards system (Stormblood).
    Each time I play AST, I don't do the same thing because fortune doesn't give me the same cards.
    This what is fun : impredictibility and decision making with the cards we got from Draw and Sleeve Draw.
    Depending of the fight you are in, of the actual situation, the state of the team in this fight, the composition of the team, and your beliefs, you have to make a choice with the cards you got.
    In fact, with all of that you have hundreds of possibilities. I can play the same fight over and over and each time it's new, thanks to the cards system.
    Yes, it's not all about getting Balance AOE, its about dealing with cards to the best possible maneer while aiming for Balance AOE.
    I draw Arrow when I have already Balance in spread ? I redraw but got Bole. Not interesting at this moment, so I use Minor Arcana.
    My partner or I was dead ? Focus on Ewer.
    Will the team suffer for x reason ? Focus on Bole.
    I draw a Spear with 150% enhanced ? Give it on Bard.
    Should I discard my Spread card giving by Sleeve Draw because it's useless for now, or can I find a situation soon to apply it ?
    Etc.

    So many possibilities leading to so many possible decisions to take. This is our cards system. This is what is fun.
    The new cards system remove all of that. The fun to playing AST will be gone.
    (2)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  7. #67
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Mana Shift is gone, so the devs want the healers to manage their own mana more. That means no help from your AST co-healer. TP is gone too. That leaves 3 damage cards and 1 damage reduction card. Let's not kid ourselves here, we know which card would be getting shuffled all the time.

    What they could have done instead of flat damage buffs is making the cards give a stat boost so the player has to know which jobs can benefit from them the most. Different party compositions would then change which cards were the most valuable for each run. For example:

    Arrow - SkS
    Balance - DH
    Spear - Crit
    Bole - Ten
    Ewer - SpS
    Spire - Det
    (5)
    Graphics
    MSQ
    Viper

  8. #68
    Player
    xLucia's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    372
    Character
    Yuka Nisah
    World
    Moogle
    Main Class
    White Mage Lv 100
    I main astro and I'm actually looking forward to try these new changes. While I am a bit worried that the card system might be a bit boring in 5.0 compared to how it is now, I do want/need to play it first in order to make a valuable judgement. My guess is that it will probably still be fun to play, and that most, if not all of you who are bitching about it now, will end up going "oh, I actually quite like this" :P People just hate the idea of change. "Oh no it's all different, let's hate on it before I even get to try it!" Let it go and give it a chance, please You might be surprised
    (6)
    Last edited by xLucia; 05-30-2019 at 08:34 PM.

  9. #69
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by xLucia View Post
    I main astro and I'm actually looking forward to try these new changes. While I am a bit worried that the card system might be a bit boring in 5.0 compared to how it is now, I do want/need to play it first in order to make a valuable judgement. My guess is that it will probably still be fun to play, and that most, if not all of you who are bitching about it now, will end up going "oh, I actually quite like this" :P People just hate the idea of change. "Oh no it's all different, let's hate on it before I even get to try it!" Let it go and give it a chance, please You might be surprised
    nah, i actually like the gamble and adaptation of the cards more than other parts of the class. I would have prefered that expanded than most other things
    (6)

  10. #70
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Clover_Blake View Post
    I did love my speed, crit and MP buffs, and I loved deciding how to enhance them. It was fun.
    This! I don't think that most of the playerbase was only fishing for balance, and even if they did, getting a spread balance was actually exciting and felt special. The fact that I had to think when was worth to keep the fishing and when the other card effects would be actually interesting was one of the best aspects of the class.

    Now I just give dps and they did not even bother giving different icons to the cards or making new cards. I would rather they just removed balance entirely and made the rest of the buffs more interesting instead of making everything the same.

    I loved Astrologian so much. My friends used to tease me of how, in a game that has so many options easy at hand, it was the only class I played. And they killed the fun of it. I don't think that the class will be bad, like, bad in being useful, but it will be boring and it doesn't help that the only other healing class that wasn't just "uh. big heals" they also changed everything to make it boring, which was sch.

    Quote Originally Posted by xLucia View Post
    People just hate the idea of change.
    Just because something is different, doesn't mean that it is good or should be welcomed with an open mind.
    (11)

Page 7 of 31 FirstFirst ... 5 6 7 8 9 17 ... LastLast