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  1. #11
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    The only thing I don't really get is why Raw is tied to Nascent. Self-heals are usually only worth a damn in aoe pulls or during an IR window. So in aoe pulls you're giving the buff to a party member that doesn't even need it, and in conversely if you put it on your MT the healing itself probably isn't going to do much at all unless it's use magically lines up with IR (and then you're just accumulating overheal on yourself anyways). I could see raw and "bloodbath" sharing a CD, one for ST one for aoe pulls kinda makes sense, but why is the party buff attached to them? The corresponding ability on other jobs isn't restricted in such a way, they just cost a resource like normal.
    (1)

  2. #12
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I'm bummed about inner chaos, and even that new super steel cyclone. I prefer the original steel cyclone animation. If anything, id rather they get rid of decimate.

    And inner chaos using inner beasts animation is a massive letdown...

    Lastly, rage cost on onslaught really, REALLY SUCKS.

    For the love of god, please just let me gap close when I need to without worrying about dps loss or RESERVING 20 rage for it.
    (2)

  3. #13
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Noticed a sleeper. Holmgang bo longer requires a target and it only roots the monster, not you!

    Also noticed vengence got nerfed to 10 sec from 15. But whatever. Every job has a 10 sec, 30 recast, 30% mitigation skill now.

    And for anyone who hasn't seen it live the nascent flash tool tip is wrong. Duration is 6 seconds, not 30.
    (1)

  4. #14
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Izsha View Post
    Noticed a sleeper. Holmgang bo longer requires a target and it only roots the monster, not you!
    I actually just noticed that now. Seems like they want to justify using Arms Length over Holm for knockback. Granted we mainly use it for the survival factor, the rooting you is a bonus.

    It seems with Paladin losing Tempered Will they're removing all knockback functions past AL.
    (0)

  5. #15
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Fine with me. The ability to move and not have to be melee range to use, and not have to target are all major quality of life upgrades.
    (0)

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