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Thread: Healers in 5.0

  1. #51
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Here's the real question...how much downtime are we actually going to get? If the damage is high from the enemies, we may get very little downtime. But if the damage is the same as it is now...oh god yes it's going to be boring.
    With all the changes being made, it looks like they might be making healing a bit more intense. If that isn't the case then the changes they made don't make a whole lot of sense to me, but I guess I'm no developer either.
    (4)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #52
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RyuDragnier View Post
    Here's the real question...how much downtime are we actually going to get? If the damage is high from the enemies, we may get very little downtime. But if the damage is the same as it is now...oh god yes it's going to be boring.
    Think about how it's going to be outside of dungeons though. Dungeons and raids are only a small part of the game. How fun is it going to be going through the main story quest as a healer with what we're being given? It's not like it was balls to the wall fun before hand.
    (12)

  3. #53
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    I feel like healers are going to be actually fun and rewarding to play. people sometimes just expect the worst regardless. Even when we get our hands on it and we love it, the internet will never admit it.
    (2)

  4. #54
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LittleChickenNugget View Post
    snip.
    I'd recommend watching the recent interview Mr. Happy had with Yoshi P. One of the dungeon runs he did, he mentioned how the damage going out was higher than usual which he mentioned to to Yoshida. He mentioned that while he didn't feel like he wanted healers to get the impression that they weren't going to have to dps anymore, he also wanted there to be more time spent actually fulfilling the healing role. Given their new vision of healers being "Pure Healers" It honestly looks like there is going to be more actual damage going out making it so healers are going to be spending more of their time actually healing. He basically came out and said that they increased outgoing damage. We will just have to wait and see if the amount of damage that is going to be going out warrants Healers spending more time healing vs dpsing. We can't really accurately know until we can tests it first hand.
    (3)

  5. #55
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Honestly, I've been reading and writing depressing posts regarding healer loss-.. I mean "changes", and this coming from a guy who doesn't main a healer, but just likes to play SCH occasionally, it's just that bad.

    I'm going to go to cry myself to sleep, and pray in vain that when I wake up, it'll no longer be first of April.
    (8)

  6. #56
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    The change to AST cards making them all balance is just one of the laziest things I've ever seen in a MMO. And I'm the type of person that actually hates using the term "lazy" specially towards developers, but I can't find a better word for this.

    My hype for shadowbringers is dead and I'll never trust Square Enix to balance something ever again.
    (8)

  7. #57
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    The only thing that I'm disappointing about is how they completely reworked AST. Removing Royal Road and Spread is mind boggling to me as I feel that's what gave AST it's own identity separate from WHM and SCH. I'm not on the "doom and gloom" train yet but those AST changes are really unappealing at the moment. WHM is kind of what I expected to happen and SCH got completely nuked in my opinion. Idk. We'll just have to wait and see.
    (8)

  8. #58
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I'm going to be honest... I was expecting them to mess it up. They have been trying to balance healers ever since they have introduced AST and it keeps getting worse, but holy moly... on paper this looks awful. And i don't even main a healer. When Stormblood rolled around and people were complaining about the lillies i was still like "eeh let's see how this works when it goes live" but this... even on paper this looks really really bad. even to a skeptic like myself.

    I'm just going to hope the encounter design is going to change and there will be tons of damage coming from everywhere considering tanks can heal, phoenix can heal, dancers can heal RDM can heal and healers now are really focused on healing.

    I will lose my doodoo if they ever release a dungeon that hits like a wet noodle on release in Shadowbringers (I'm look at you swallow's compass) when they have so many jobs that can heal now.
    (6)

  9. #59
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Melorie View Post
    The change to AST cards making them all balance is just one of the laziest things I've ever seen in a MMO. And I'm the type of person that actually hates using the term "lazy" specially towards developers, but I can't find a better word for this.

    My hype for shadowbringers is dead and I'll never trust Square Enix to balance something ever again.

    I don't really view it as lazy. If anything I see it as them combating AST's rng with their cards. I mean, yeah it's kind of boring for every card to literally just be damage buffs but at the end of the day, they are going to be getting more actual uses out of every card they draw rather than the current fishing for balance mess and discarding cards that you really don't want. They now have a consistent and reliable way to increase the groups/raid's damage output without suffering from bad rng, less rng isn't exactly a bad thing. I just view this from a differen't perspective.
    (2)

  10. #60
    Player
    KarmaLad's Avatar
    Join Date
    Apr 2019
    Location
    Limsa
    Posts
    31
    Character
    Johnathan Bravado
    World
    Zalera
    Main Class
    Scholar Lv 91
    Hmm, well as a SCH main I think it's important for us to follow these steps:

    1. Take a deep breath.
    2. Properly evaluate the situation.
    3.
    4.Wait for the update to come out and decide if we like it or not.
    (10)
    'Till sea vores all.

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