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Thread: Healers in 5.0

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  1. #1
    Player
    OpheliaHeartilly's Avatar
    Join Date
    Dec 2014
    Location
    The dark of the matinee.
    Posts
    67
    Character
    Squirt Cobain
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Anselmet View Post
    You forgot that Selene is more or less completely gone and we lost a skill on Eos. Our potency on fey union is less as well. And while you're completely correct that dps has been gutted something worse happened: we are now bloated with healing potential. Did sch really need all these new ways to heal? But hey guys, they finally 'fixed' dissipation! So that's something.
    So true! Honestly-- I was reading about all the changes, and then I watched the showcase video with all the healers explained... and my brain went numb. My fav part in the video was when the translator said "While Seraph is summoned, faerie actions are changed as follows: Whispering Dawn becomes Angel’s Whisper, and Fey Illumination becomes Seraphic Illumination, However, these two are purely aesthetic changes." (LOL wut?)
    (17)

  2. #2
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I feel that unless they really up damage output/healing needed, that healer will become the new tank - aka the role that is desperately needed in parties, because a lot of career healers will be switching to more engaging jobs.
    (34)

  3. #3
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Its disappointing that this is their solution to "balancing" healers. I'm kinda grateful DNC is a dps now lol
    (28)

  4. #4
    Player
    Shalan's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    158
    Character
    Eilonwy Ilyr
    World
    Ultros
    Main Class
    Astrologian Lv 80
    Saw someone say the following, and it really feels on point:
    "I feel like the idea was to simplify the healers so that new people weren't afraid to give them a shot. But they just got rid of the interesting parts and now the existing healers are jumping ship."
    Can't wait to see what queues are going to be like. I'll probably still level a healer for FC activities/runs, but I don't know if I'm going to be maining it this expansion.
    (19)

  5. #5
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Ah I see, they've taken the WoW approach to "balance."
    =.=

    Also congrats SE, you've managed to make cards boring. :T
    (11)

  6. #6
    Player
    HarryTipper's Avatar
    Join Date
    Feb 2018
    Posts
    37
    Character
    Philipp Zago
    World
    Twintania
    Main Class
    Warrior Lv 90
    At this rate, they might actually put healer mount achievements in the game to get people to play.

    Yay, i guess...
    (30)

  7. #7
    Player
    Jemi's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    49
    Character
    Garnet Lunares
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    The only healer I really play is AST, but it is my main and so far I'm disappointed with the changes I see.

    I know that the changes aren't final, and I also don't know how it will feel playing it until I actually get to play it. It took me a while to want to try the current AST because people kept spooking me with its complexity. It certainly seemed overwhelming to me too when I watched videos. But once I actually started to play it, I began to love it. Perhaps I'll end up feeling the same way once I play 5.0's AST, especially if they change encounter designs.

    I also understand why they changed the card system. A lot of ASTs just fished for balances anyways, might as well make all cards increase DPS.

    But the content I most regularly do is dungeons, not high-end raids (which I've yet to dip my toes into). So fishing for RR Balances wasn't always what I cared about. Enhanced Balance, sure, but most of the other cards had their uses too. I find the current card system extremely fun and engaging. Furthermore, I've always loved the Time Mage aspects/buff extensions that AST can utilize. So when I watched the video, I couldn't help but feel disappointed that the things I love about AST are either getting changed considerably or removed altogether.

    I hope that I will still love AST in 5.0. I guess only time will tell.
    (3)

  8. #8
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I'm holding my reservations until the expansion comes out but if they ruined Scholar I'm quitting to play another role. Half the fun of Healing was also dps'ing which has been neutered.
    (4)

  9. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I have a friend who plays AST, and they are not a fan of the changes whatsoever. I definitely feel bad for healer mains right now. They got the short end of the stick in so many ways.
    (10)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #10
    Player
    Darkplanet's Avatar
    Join Date
    May 2017
    Posts
    125
    Character
    Aryl Ritz
    World
    Faerie
    Main Class
    Astrologian Lv 90
    my 6.0 prediction, fluid aura becomes "splash" and does absolutely nothing.
    (20)
    "A heartbeat without harmony
    Is moonlight without dark"

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