Overall, I'm glad SMN feels busier than just Ruin III x 5. And I feel burstier, at least a little.

Major problems so far:
Physick. It's still Mind-based, the job isn't given the Mind to support it. If Firebird's heal is Int-based, it's about time for Physick to get an Int-trait as well, at level 30. I'm not looking for RDM numbers here, but 700 at level 70 is asinine.
Tied to lack of HP restoration, SMN is far squishier than it used to be. It wouldn't be so much a problem if Titan's Egi I activated Ruin IV, but it does not, while the other attack-spells do. Which tells me it's probably coded as "resolve after attack" instead of "resolve after activation". That also needs to change.
If we're *not* going to get a decent Physick, can we at least get Energy Drain/Siphon to restore a percentage of HP? Even 5% might do wonders, since the skill is every 30 seconds.