Quote Originally Posted by Taranok View Post
Don't forget that PvP summoners use Energy Drain specifically to get 1 stack of Aetherflow each, and they need 2 stacks of Aetherflow to enter a trance, whereas Fester is a means of spending Aetherflow when you can't trance, and similarly has a cooldown as well. It's clunky but somehow feels better than maintaining the PvP DoTs.

It is certainly a unique take on the current Summoner, and if they deleted the DoTs outright in PvP, it would certainly be an interesting, if bizarre, rotation as everything is tied to building aetherflow moreso than spending it.
Honestly? I think the concept would work out really well for PvE too, and I think it's better than what we have even if it needs work. Even better if we can just spend an Aetherflow stack to refresh DoTs without any sort of downtime (Tri-Disaster but it's BRD's Iron Jaws except applies Ruination if both DoTs are up) to get rid of how annoying it is to re-apply both DoTs manually again, or just get rid of DoTs then add something more engaging and SMN-like, maybe to spend Aetherflow on while waiting for Trances like with Fester, to keep us from just spamming Ruin.

It would centralize the job in managing Aetherflow than 3 to 4 things at once like it is right now. Idk if it's a good idea though lol