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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jeeqbit View Post
    I've used Cover on DPS and healers plenty of times to save their life.

    A difference with Cover is the duration, which may be more practical in some situations.

    Intervention being better assumes the MT is at full health. What if they are at 5% when the tankbuster is coming?

    The MT is also eating autoattacks while you as the OT probably have full health.

    We can also consider that the MT might be undergeared and have less health than you.

    All these scenarios could make Cover better and safer.

    But otherwise you could have a point.
    All of those scenarios make provoke better and safer. Which of those scenarios is like that and you can’t take over as MT other than forced swap mechanics, which would likely prevent cover from being useful too?

    As for covering dps and heals, like I said it’s niche at best. There is no scenario where a dps or healer is meant to be taking damage they can’t survive without cover outside of unconventional strats like mentioned with 11s. Cover before SB was niche, no one used it outside of things going horribly wrong. SB brought it to the front where it belonged as PLDs defining ability through the FF series. Now shadowbringers is sending it back to niche status.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    So much bad info. Sio is still 90 sec. Not 60. Complaining about potency and war dps? Royal authority has higher pot than fell cleave. Have you even looked at the crazy potencies pld has vs other tanks? No. You havent read the tooltips or you would have seen the sio CD, the low potency war combos, the massive potency gains on common actions pld has. The massive air damage boost. The mp gains. The new high damage actions. All their actions are very, very high on balance. Pld has shorter duration assists but can still stack Cds with intervention which is massive. They still have multiple party mit tools. They have a dps gain 2 charge gap closer which beats the crap out of the ever lauded, and now bottom tier onslaught.

    You can sit there and count abilities since 2.0 old lost but that is an utterly meaningless number. Pld didnt even have a magic rotation or more than 1 combo back then. Pld has gained a boatload of new stylish and powerful actions for offense and support over the years and all you see is "waaaah convalescence is gone".

    Knee jerk indeed. So jerked you didnt read all 4 tanks tooltip before ranting. Pld was the top tank for stormblood and still looks to be very solid in shadowbringers. If you want to trade that for convalescence be my guest.
    (4)

  3. #3
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Tanks are supposed to tank, if you want to dps play dps.
    In which world is it ok to play a tank and loose defensive cooldowns?
    (3)

  4. #4
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Every tank lost defensive cds. They streamlined defense for everyone into rampart. 30% 2min action. 5-7 sec duration, under 30 sec recast, 20ish% mit action. Immunity.

    The lost cds are made up for by each ot tank being able to assist the mt with various actions. Tanks can give out shields, regens, and mitigation to the other tank.

    Tanks are now a unit that work together to mitigate instead of just a wall of personal mit. They can all support their party with aoe assist and their partner with single target assist and have the same core mitigation abilities.

    You didnt loose mitigation, it was replaced by your cotank instead of hoarded by pld so it is no longer trapped as the only viable OT.

    When you MT as pld now, your ot can dramatically assist you. That was not true before.

    Mitigation just stopped being a selfish endeavor and is now based on teamwork. That's a positive step imo.

    Oh no I lost some mit (like everyone else!) Well here's a 25% hp shield from drk. 10% mit and regen from war. Regen and smaller shield from gun. Theres your 'lost' mitigation.
    (3)
    Last edited by Izsha; 05-30-2019 at 04:01 AM.

  5. #5
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    (3)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ivellior View Post
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    It would be nice if the new offensive skills built out of defensive options.

    Pretty as paladin is looking, there's not enough SHIELD SLAMMING going on.
    (3)

  7. #7
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    It would be nice if the new offensive skills built out of defensive options.

    Pretty as paladin is looking, there's not enough SHIELD SLAMMING going on.
    I am a bit sad losing shield bas/swipe. At least we have the new charge (where I think the animation is us running into the enemy with our shield but hard to tell) and shield lob still I guess.
    (0)

  8. #8
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ivellior View Post
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    It's not as simple as counting the number. They adjusted many. Shelltron is 6 seconds. The 25% buff from drk assisting you is FAR more frequent than your 3 minute bulwark. Those are not a 1 for one in actual effectiveness. The war bubble uptime is cray.

    They got rid of very weak and/or long CD skills. Convalescence every 2 min for weak effect. Bulwark had a 1000 year CD. The parry action was weak. Following? A 25% drk shield for every tabk buster is far better than bulwark. The always on war bubble is way better than lolparry and conv.

    People keep obsessing over how many skills pld lost but conveniently forget how weak and low uptime they were. All that really points out is how much button bloat pld had in its kit for these skills that can be easily trimmed without much affect on gameplay.
    (4)

  9. #9
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Izsha View Post
    It's not as simple as counting the number. They adjusted many. Shelltron is 6 seconds. The 25% buff from drk assisting you is FAR more frequent than your 3 minute bulwark. Those are not a 1 for one in actual effectiveness. The war bubble uptime is cray.

    They got rid of very weak and/or long CD skills. Convalescence every 2 min for weak effect. Bulwark had a 1000 year CD. The parry action was weak. Following? A 25% drk shield for every tabk buster is far better than bulwark. The always on war bubble is way better than lolparry and conv.

    People keep obsessing over how many skills pld lost but conveniently forget how weak and low uptime they were. All that really points out is how much button bloat pld had in its kit for these skills that can be easily trimmed without much affect on gameplay.
    Actually not, if you stack the other cooldowns the effect is much better then single one. Also the other cooldowns are always and not only when having another tank with you.
    And if the those cooldowns were so useless then why did they took them all from PLD in 2.0 to give them to all the other tanks? If there were useless as you said they would have been trimmed in the first or second expansion rather than now.
    Also besides the fact that they removed those cooldowns they also nerfed the existing one (Sentinel to 30% and cover).
    Might as well remove some dps skills if the want to trim them instead of defensive ones.

    Also the whole point of tanking is holding enmity and mitigating damage, both of which were nerfed.
    (3)
    Last edited by Ivellior; 05-30-2019 at 05:20 AM.

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I thought pld kep shield bash, it was in the list provided by gamer escape.

    I'm pretty happy with the pld changes. I stopped mining it due to 4.0s changes, after having raided for 2 expansions as pld. I'm switching back with 5.0.
    (0)

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