Page 34 of 36 FirstFirst ... 24 32 33 34 35 36 LastLast
Results 331 to 340 of 353
  1. #331
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by NorthernLadMSP View Post
    Very happy to see Energy Drain back! Now leave SCH alone please.
    Also happy that energy drain is back. Not going to be content until they give us back a second DoT (with Biolysis’s potency reduced so that damage remains the same), bane, a second full time fairy with distinct abilities, and preferably the ability to manually control embrace off the gcd.

    Edit because daily post limit: the point of having 2 DoTs instead of one is the same as the point of having multiple buttons to press on a dps class. Having more things to manage is more interesting. Ideally I’d like two DoT’s with different durations so that keeping both active could be something to devote some attention to. And help our brains from atrophying between incoming damage.

    As for people who can’t keep up one DoT as is... I hope this isn’t elitist, but I don’t mind someone who can remember to press a button every 15 seconds (or can keep an eye on the condition list for enemies) doing slightly more damage than someone who can’t. It raises the skill ceiling, and gives us all something more to work towards.
    (10)
    Last edited by Hatstand; 07-30-2019 at 10:15 PM.

  2. #332
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,038
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RowanLauron View Post
    Well our Succor got reduced to 2 second cast from 2.5. Not sure what you may mean though.
    Think they are referring to skills like lightspeed or presence of mind but... do we honestly need one at this point? We have oGCD skills galore and ruin 2 for movement.
    (1)

  3. #333
    Player
    nalol's Avatar
    Join Date
    Jun 2019
    Posts
    63
    Character
    Nalol Inta
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Hatstand View Post
    Also happy that energy drain is back. Not going to be content until they give us back a second DoT (with Biolysis’s potency reduced so that damage remains the same), bane, a second full time fairy with distinct abilities, and preferably the ability to manually control embrace off the gcd.
    I don't see the point of giving 2 dots if it is to have same damage or lower for people who can't manage to keep both up.

    and u actually want old SCH ....
    (2)

  4. #334
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Energy drain is back, great. Now I have less reasons to use Soil and really just dissipate for the extra DPS boost. I wish they would have fixed the other stuff first.
    Fairy is still eating skills without using them.
    Consolation and Blessing can't be used at the same time, button bloat. Please, it's such a simple fix. Seraph can't even utilize fairy gauge, a problem in itself. Embrace still heals for less than 5% of Tanks HP. When people walk out of Fey union range, instead of stopping the union and moving closer to the target, fairy continues to do absolutely nothing. Doesn't even stop Union or anything, doesn't embrace, doesn't do anything until you use another fairy skill or command her to stop union. Can't even place her when she does that. Blessing is still a 1 min CD with 10 gauge cost. Fey Illumination doesn't affect CD's nor any of the fairy heals as the fairy is no longer targetable and thus, can not receive buffs. Fey Illumination does not affect like what, 80% of our healing toolkit? But hey 5% magic defense I guess????? All this combined just makes SCH with the already heavily dumbed down DPS "rotation" feel super clunky and with the current state of healing, you'll want to use all 3 stacks on Energy drain rather than any healing. Obviously you wont do that but it will feel terrible using Aetherflow on healing rather than DPS. Also could've made Broil a 2 second cast so it wouldn't feel terrible clipping my DPS GCD's with healing CD's AS A HEALER. Why do I have to feel like healing punishes good healer play.

    Dont get me wrong, I'm happy ED is back. But at the same time I can't be happy with how clunky SCH fairy STILL is and how terribly they handled the healing role in general.
    (3)

  5. #335
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    ED back is literally the only thing I could ask for. While I can tell from the responses it's not the perfect fix. It at the very least brings back that priority system and ability to optimize on sch. Plus it's a stealth buff to Fey Union and Blessing in the sense you'll have reason to prioritize using them for healing.

    Personally I want to see them focus more on fixing the pet interactivity at this point. Mb add a touch of potency to Ruin II to make it less punishing to single weave on and I'll be happy.
    (3)

  6. #336
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RowanLauron View Post
    Well our Succor got reduced to 2 second cast from 2.5. Not sure what you may mean though.
    Not that I'm complaining but I don't remember anybody asking for this so not sure where it came from? But then again I don't remember anybody asking for ast and sch to get gutted. SE works in mysterious ways!
    (6)

  7. #337
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hatstand View Post
    As for people who can’t keep up one DoT as is... I hope this isn’t elitist, but I don’t mind someone who can remember to press a button every 15 seconds (or can keep an eye on the condition list for enemies) doing slightly more damage than someone who can’t. It raises the skill ceiling, and gives us all something more to work towards.
    I would argue that if a person can't keep up a single dot, they don't have the situational awareness to have any business maining healer in the first place.

    Though that's assuming they aren't some new level 15 player.
    (5)

  8. #338
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    If I can give my quick feeling about Eden savage (cleared Thurdsay morning, EU time),
    As SCH (with co-healer WHM), E1-E3 were easy. I didn't have to use Emergency Tactic at all, and began to use Fey Union since E3.
    E4 is the real challenge and with the amount of oGCD I had, I felt in needed to use Ruin II a lot.
    I think another DoT instant (like 50 potency tick for a duration of 18 sec) could have been nice.
    My team didn't die a lot because of healing/mitigation issue, thanks to Deployment Tactic + Adlo, Recitation + Succor, Consolation x2, Sacred Soil and Fey Illumination.
    I was feeling powerful.
    Hopefully, Energy Drain was back. On my E4 clear, I used 22/40 of them.
    No mana issue excepted a few times at the end of E4 (without optimization).

    Now the improvements I would like to see :
    - A new DoT with short duration allowing us to not loosing dps with the large amount of oGCD we have (and because SCH need more dps skills).
    - Invoking Seraph should not interrupt Eos skills, so their effect should be instant and not applied at the end of the animation (it's too long).
    - Consolation should be applied when Seraph is invoked.
    - If Consolation is used (< 3sec) before Seraph disappears, it should be applied and not interrupted.

    I will edit if I remember something else.
    (6)
    Last edited by Ceasaria; 08-04-2019 at 09:42 AM.
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  9. #339
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    In the aftermath of 5.0 I've read several forum posts that the ACN/SCH split was necessary for problems the developers had with classes and especially SMN/SCH sharing a class. With them being a relic from 1.0 and balance issues. Does anyone know what kind of problems they have been facing?

    Longing to understand the cuts and I'm curious to know as ever since 3.0 SMN and SCH have gotten different skills, traits and damage scaled of different stats. That they could re-add Miasma 2 in SB and ED now only eligble for "SCH" without a word further makes me ponder what issues they could have been facing. Think it necessary to know to further mull over how to make Scholar fun again in all walks of the game. Wondered if it could be legacy code pertaining to the pre-30 skills and both SMN and SCH have old ties there. Seeing as all new jobs since HW have started with pre-30 skills I would think they could just make a new SCH in the same template as the new jobs and re-add skills at the same levels ACN did.
    (0)

  10. #340
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Sloprano View Post
    In the aftermath of 5.0 I've read several forum posts that the ACN/SCH split was necessary for problems the developers had with classes and especially SMN/SCH sharing a class. With them being a relic from 1.0 and balance issues. Does anyone know what kind of problems they have been facing?

    Longing to understand the cuts and I'm curious to know as ever since 3.0 SMN and SCH have gotten different skills, traits and damage scaled of different stats. That they could re-add Miasma 2 in SB and ED now only eligble for "SCH" without a word further makes me ponder what issues they could have been facing. Think it necessary to know to further mull over how to make Scholar fun again in all walks of the game. Wondered if it could be legacy code pertaining to the pre-30 skills and both SMN and SCH have old ties there. Seeing as all new jobs since HW have started with pre-30 skills I would think they could just make a new SCH in the same template as the new jobs and re-add skills at the same levels ACN did.
    The only issues I've heard of is the devs believed SCHs were too focused on dps and forcing their healing partners to pick up their slack in healing. Which A: is bull, in my experience, and on fflogs, SCHs were healing just as much, if not more, than their co-healer. B: even if that were a problem, this doesnt fix it, just because SCH has less dps abilities isnt going to stop SCH from using the few it has.
    (7)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

Page 34 of 36 FirstFirst ... 24 32 33 34 35 36 LastLast