Quote Originally Posted by shao32 View Post
terrible just terrible, living dead is still the same and DRK self-healing from souleater and new abyssal drain aren't going to save him from this specially abyssal drain that have a new 60 second recast and it's a dps gain no matter what so you wont have it when you need the heal.
it doesn't have a big self-heal CD like the rest, dark missionary it's again magic damage only, that make it the worse of the aoe protections if something dare to be physical and they just copy paste inner release without crit-direct hit on delirium? i still wanna see the final numbers comparations from the theorycrafting wizards but DRK looks underwhelming, and why in the seven hells holmgang stay on 180 recast?
I am with you on this. For the changes they did. They could have easy brought this in to Stormblood. This was not a rework. I love how they even buffed soul survivor only to delete it. No, I was expecting us to get a rework like on the same level of MCH. Which do not get me wrong. I am glad MCH got a massive rework but honestly we are the poster child for this expansion and we are looking like one of the weakest tanks in the expansion. WTF is square doing.

Quote Originally Posted by DRKoftheAzure View Post
I watched DRK video first and my response was literally "THANKS FOR NERFING MY CLASS/JOB SQUARE-ENIX" and then saw GNB video and my literal reaction for that was "Sweet! GNB seems way better than DRK I'm definitely switching to from DRK to GNB now!"

So yeah DRK got MNK'd this expansion...
I am sadly with you. After first I was excited but then I was like. Hmmmmm not enough changed for me to count this as rework. Infact it seems like a downgrade. Is it sad I would rather have dark art spam over the nerfed DRK? I think this might be the first expansion where the poster child class is the worse class.

Quote Originally Posted by WhyAmIHere View Post
Amazing. 5.0 is supposed to be the DRK expansion, and this is what we get?

We only have one GCD combo.
We only get an AoE magic damage resistance skill, not a party-wide shield or nothing.
Darkside is now a "maintain at all times" upkeep trait.
Dark Arts is some new fangled mess. Enjoy having those rare moments where it doesn't break once you out-gear content and feeling like it's a wasted skill.
Living Dead can still kill you.
Power Slash was used in the teaser video, and was removed. (This is just a personal gripe)
Delirium is now a DRK Inner Release.
Enjoy pressing 1 2 3 with bloodspillers inbetween for the next two years. Such a fun premise.

This is so underwhelming that even the Jojo reference isn't enough to keep me playing this job come expansion.
Do not forget Delirium is now bastard version of Inner Release. No crit, direct hit buff on it.