Quote Originally Posted by Lilyth View Post
I only hate the fact they that they removed Hagakure. THE main flavor of the job was to balance your hagakure usage with meikyo and bana, rewarding the player for keeping those 3 aligned.

Now with Haga gone, it all crumbles back to a lvl 60 rotation. Yes, same old level 60 rotation.

Get 3 sens, Midare, repeat. No engaging decision-making, no rewarding sen usage. No fun.
Hagakure was get 3 sen and burn it and didn't really lead to any interesting decision making, other than paying enough attention to the hagakure cd to know when you need to hold on to your sen or not. It also consistently leads to a feel bad situation for me because I am at 2500sks and there is always a point in my rotation where hagakure comes off cooldown 1 second too slow so I either clip the gcd, midare and then rebuild which stalls hagakure for 15 seconds, or waste the sen and it makes me sad every single time. (the answer 100% of the time is waste the sen btw, so it's not actually an interesting decision). Removing it will significantly help out all those mediocre sams who never used it to begin with.

But like hell am I going to give up any sks to fix it.

Also Hagakure is an incredibly bad skill from the perspective of being understandable. Literally 0 new players will ever look at hagakure and understand the value. Hagakure only makes sense once you've mathed out the potency value of 1 kenki, and then the average potency of your gcd, and then also understand the opportunity cost of using said gcd.