Yeah it's... confusing on how a lot of them seem to praise the constant re-targeting of party members, tanks, enemies etc as well as mingling with sleeve draw. Sleeve draw, I remember this skill. Remember when it was a one-hit button? A nice and sleek skill that gives you a filled out list of cards to make decisions with (unless RNG is mocking you).

It's a lot of busywork for little to no payoff. Oh boy a 2% increase in damage and we constantly fish for seals by spamming redraw because it won't give that last seal. How... entertaining. /s. Well that and the no seals unless everyone is in combat thing is kind of annoying too. Card durations are very short, time dilation and CO's extensions are gone. The most baffling decision for me though is the removal of the stun, which I might add was only once every TWO MINUTES. Doesn't feel very good to be unable to prevent as many as 9+ enemies from wailing on your tank. Those 4 seconds would help a lot.