I forgot that horrible time that was ST tanks, it's also because of the hardcore raiding scene that they introduced this annoying combat only crap on a lot of jobs.You're both correct, tbh. But, it really needsto be explaned that AST-the-balance-fisher exist because of the same reasons that strength-tanks were a literal scourge in normal dungeons: It's a set of skills/gear that are over-optimized for for the highest difficulty and skilled player to use and is then emumulated by lower skilled and aspiring players that don't really understand why they are used and believe that is the best set-up/use of skills for that job and proceeded to become detrimental to the entire experiece, blame everyonein the party for dragging them down, and be generally act like toxic pig-headed jerks. Strength tanks (not recommended by top raiders for normal content, and was bewildering to many that I would run into in instances) would wipe parties and were super stressful to heal. Balance AST played sub-optimally in normal/casual combat and was easiliy bested by Casual WHMs outside top level instances and raids. And, as such, AST is basically been hypertuned to only be useful at the topmost levels of play with data skewed highly by emulation of top tier players
IMHO
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