Not to mention if fishing was really such a problem it could have been fixed by making 2 buttons, one a stance the other to act on that stance, to let you force draw the card of your choice. Throw in a second spread slot during leveling and boom, problem solved.The fact that devs themselves use the "fishing" expression tells me that aside from basic testing, none of them have seriously played astro. Those of us who have, figured out a long time ago that every card had some value and (pre-5.0) had more than one use, so we weren't just treating each draw like fishing for balance out of a barrel. Devs aren't really playing healers and nobody from the media darling tour was representing healers either... which is how SHB managed to get released with healing being so out-of-whack, especially for AST. If I was a dev responsible for 5.0 AST I'd hide in shame.
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