I’ve been playing AST since I started 2 years ago. Here’s my humble feedback of 5.05 after a day with only dungeons. I’m a mediocre player at best & I’m one of those who didn’t mind the new card system.

- Overall more comfortable AoE healing. AST’s healing on the whole has improved, me feels.
- Speedier Gravity is always nice.
- Celestial Opposition is useful now! With the reduced cool down, I’m using it a lot more. I kinda also use it after Collective Unconscious to make up for it’s nerf.
- Sleeve Draw is much speedier now. I’m still getting used to it. But I imagine it’ll pretty decent once I do.
- MP is still an issue. I’ve only ran dungeons & I’m already constantly using Lucid Dreaming. I’d imagine it’ll be spicier in raids.
- Divination with shorter cool down is good. But it still feels “meh”.
- Card buffs on itself stayed somewhat the same. I’m not too sure if card buffs are comparable to WHM’s personal DPS. Or SCH, even more so now that they’ve gotten back energy drain. I’m guessing raids will still prefer WHM/SCH combo.