Quote Originally Posted by TankHunter678 View Post
I find Noct to be useless in the 70+ dungeons because the mobs hit so hard and the Noct shield is paper due to the weak healing potencies. Throw on top the fact that the massive mana cost difference between throwing the shield on or throwing the regen on is a good 2x cost increase on Noct and I would not be using Noct outside of boss battles really. Its too costly. While the diurnal regen potency is as strong as the WHM one and I can stack it with all the other regens.

Using DIurnal allows one to save on MP and be able to occasionally actually do DPS. Especially when you got a properly gear tank and not a paper tank running around in quest whites.
Totally agreeing here. Diurnal is absolute superior against nocturnal in dungeons. On top of that you have a shield (Intersection) ready for every pull and within pulls too.