I love your suggestion but I see no mention of Royal Road but "revert all cards changes". Would you consider bringing back Royal Road? Or thats a thing of the past?I said what I though before the launching of ShB just by looking at the tooltips and people here have confirmed my fears.
AST is no more the unique and interesting job I have known.
He is nerf everywhere from heal to dps, he lost his cards & time identity, and decision making.
This jobs was perfect for me during SB and was the most balanced.
A few tweeks was needed (Spire and maybe Balance) but not a complete rework.
Why they still keep Nocturnal Sect when they are not capable to balance it with SCH ?
I have already suggested before what changes should be done for every healer job and I would need maybe to redo this with my xp on ShB.
But, I will not for AST.
For the first time on this game, I will not level all my jobs to max.
AST will stay 70 until they do significantly changes, the best would be they revert back all the changes about Cards, Celestial Opposition, Time Dilatation and Collective Unconscious.
SE, you need to apply this roadmap for AST :
- For 5.1, revert back all the changes (mentioned above) and add the new abilities of ShB as it is.
- For 5.2, adjust/rework the new abilities of ShB to fit the AST from SB.
- From 5.3 to 5.5, QoL and minor buff/nerf.
Or you have my suggestion from 2 months ago :
http://forum.square-enix.com/ffxiv/t...=1#post5001087
To this suggestion, I want to add that maybe every of the six cards should be AoE (to avoid player to target teamate too much and swapping with boss target).
We can even go to 120 sec instead of 180 sec for Divination and Sleeve Draw, which means, 2 seals max for each type.
I'am feeling bad for AST right now, and the 2nd boss of Eden is a nice reminder of what we lost...
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