Quote Originally Posted by Miiu View Post
Anyone else wishes they'd change the seal gain from: "Seals can only be obtained when in combat" to "Seals can only be obtained when your target is in combat"
It is cumbersome to having to cast 1 spell just to get be placed into combat before you can play a card without wasting it.
I'd prefer neither requirement... but I'd still also prefer all combat-only abilities were reworked and simply drained their resources provided their recast times where out of combat (i.e. Infuriate drops 5 of its gauge provided per 5 seconds starting after 10 seconds outside of combat).