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  1. #1
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by kartana View Post
    Did you actually test this if this isn't just a visual bug? Because it clearly says it's not stack-able. Even if it is right now, it's not intentional.

    Also: Did I miss something or are the seals totally useless outside of group content?
    Y'all. Galvanize doesn't stack with Nocturnal FIELD. Which is what Aspected Benefic/Helios give in Nocturnal Sect. Celestial Opposition gives Nocturnal Opposition shield. Celestial Intersection gives Nocturnal Intersection shield. Neutral Sect gives Nocturnal Balance shield. I.e. They're all different and they all stack. The reason for that is because you would be boned if you had a SCH co-healer and weren't able to use your shields in Neutral Sect. It would completely invalidate that skill. It's intended.
    (8)
    Last edited by Stellafreyja; 07-03-2019 at 04:36 PM. Reason: fixing skill names lol

  2. #2
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    I started playing the game in 4.0 and Astro has been my main healer. I have no experience with how Astro was in HW.

    Let me start with what I like: The new healing skills are amazing. I love Horoscope, Neutral Sect, Celestial Intersection, 2 Essential Dignities. All great. I do actually like the card changes. I enjoy getting 3 seals and each card having a use. The animations for Divination, Malefic 4, and Combust 3 are great. The change to Celestial Opposition is interesting. Getting to spam Gravity more is so much fun.

    What I don't like: (wall of text warning lol)
    A little sad that the healing potency increases on Sects are gone.
    I'm fine with Card potency, but I wish the duration was longer waaay to short. Divination is garbage. Long cooldown, short duration, low percent increase. I know it may be in line with other party buffs (Battle Voice, Battle Litany, Devotion), but those abilities are just press on cooldown. You don't have to think about it too much. Your entire gauge is setting up seals, which you can do very easily if you Sleeve Draw after Divination. So I'll be sitting on 3 seals and constantly checking if Divination is back up. Even if it's balanced, it doesn't feel good. Especially when in 4.0 I could potentially get AoE buffs every minute.
    Celestial Opposition's change to a healing skill is cool. However, it's extremely weak. If you wanna keep it how it currently is, at least lower the cooldown. AND PLEASE INCREASE THE RANGE. Make it the same as Helios. I hate just barely missing people with it.
    Collective Unconscious needs a buff badly. I don't understand why it was nerfed. It's the worst of all the area abilities for the healers. I was hoping to have a trait in 5.0 that would let us drop the bubble where we're standing and move freely. Upgraded Sacred Soil is just better in every way now.
    I'm a bit sad that all the time aspects of Astro were removed. I liked Time Dilation. Though, I get the feeling you're gonna give another job time elements instead.
    There's a delay when using Play and it's really annoying. I noticed it the most with Lord/Lady, probably because of the animation playing.
    Why were our damaging spells nerfed? We already dealt the least personal damage. I cleared MSQ on Astro and it was suffering.
    I know that the Aspected Helios changes are pretty much equal for Nocturnal, (100 potency 250% shield vs 200 potency 150% shield) but it feels really bad to have it heal so little.
    AOE DOTS PLEASE. That's all I want for every healer. I'm noticing that I have to heal more constantly in dungeons so I can't individually apply dots to everything. Let me apply an AoE dot to the trash and go back to healing. That way I can contribute. And if you're worried about people managing them, make it like BLM, where the single target and aoe versions don't stack. Boom problem solved. I wanted Astro to gain an AoE dot, not the other healers to lose theirs. :/
    (2)

  3. #3
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Stellafreyja View Post
    Y'all. Galvanize doesn't stack with Nocturnal FIELD. Which is what Aspected Benefic/Helios give in Nocturnal Sect. Celestial Opposition gives Nocturnal Opposition shield. Celestial Intersection gives Nocturnal Intersection shield. Neutral Sect gives Nocturnal Balance shield. I.e. They're all different and they all stack. The reason for that is because you would be boned if you had a SCH co-healer and weren't able to use your shields in Neutral Sect. It would completely invalidate that skill. It's intended.
    This actually makes me happy to hear, as originally I was thinking Neutral Sect would basically be useless for the reasons you described (SCH in the party, shields not stacking). Glad to see that's not the case, it makes the AST capstone ability a lot more useful, even if I still think it's a bit boring design-wise.
    (0)

  4. #4
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    This actually makes me happy to hear, as originally I was thinking Neutral Sect would basically be useless for the reasons you described (SCH in the party, shields not stacking). Glad to see that's not the case, it makes the AST capstone ability a lot more useful, even if I still think it's a bit boring design-wise.
    Neutral Sect is actually what I was really hoping AST would get in this expansion. But also this change and the changes to cards make double AST not as dreadful anymore. So that's gonna be nice.
    (0)

  5. #5
    Player
    CrazyAce's Avatar
    Join Date
    Apr 2019
    Posts
    31
    Character
    Sunny Sundiver
    World
    Zalera
    Main Class
    Sage Lv 90
    Quote Originally Posted by Stellafreyja View Post
    Neutral Sect is actually what I was really hoping AST would get in this expansion. But also this change and the changes to cards make double AST not as dreadful anymore. So that's gonna be nice.
    Double AST was only ever and issue if both healers were tomatoes and didn't decide on opposite sects before the fight began. Which can still happen, by the way at non lvl 80 content.
    (2)