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  1. #211
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I’m just confused as to why Dancer has a wider array of buffs and Astro only has damage up? It feels so...backwards.
    (9)

  2. 06-17-2019 08:23 PM

  3. #212
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by DiznypKC View Post
    I’m just confused as to why Dancer has a wider array of buffs and Astro only has damage up? It feels so...backwards.
    If I had to guess, Dancer was designed with the idea that DPS are supposed to be buffing DPS, but that falls flat when they also said they were aiming to not have any 'mandatory' jobs. Unless the dancer skill floor is incredibly high, dancer is almost certainly always going to be wanted in a group, and I find that hilarious.
    (8)

  4. #213
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I mean, I kinda had a go with ShB AST the other day, when I drew seven Balances in a row, followed by a Spire.
    It wasn't that bad...
    (0)

  5. #214
    Player
    Almostward's Avatar
    Join Date
    May 2018
    Posts
    80
    Character
    Baidar Torgud
    World
    Famfrit
    Main Class
    White Mage Lv 80
    That's what I find funny. The devs keep pushing that Dancer will never be mandatory because of all their buffs, but we all know that they will be one way or another. This makes me mad cause they got rid of all of Astro's buffs just to give them all to dancer
    (4)

  6. #215
    Player
    Halik's Avatar
    Join Date
    Jun 2019
    Posts
    17
    Character
    Halik Xindor
    World
    Goblin
    Main Class
    Astrologian Lv 80
    I was pretty heated about the Astrologian changes when they came around. Primarily with the loss of card identity and the emotional response elicited by each card when drawn. I actually like the mechanical changes for the most part with the seals and focusing on single target buffs (never liked that I didn't have to choose a target in raids), but they may as well remove all 6 cards and change it into purely Lord and Lady for melee and range, with Minor Arcana acting as an Enhanced Royal Road by sacrificing the seal. This setup for the cards would make way more sense than the current one where you're really just associated cards with melee or ranged and not what they are because that doesn't matter; it's clutter at this point. If they want to get rid of the theme of each card, they should actually commit to it.

    But still, I haven't played it, so I've come to terms that I should cool off and reserve critique until then. I have a feeling I'm just going to level my Astrologian first through the MSQ and then switch to a Dancer to get that fun, random proc styled support character.
    (2)
    Last edited by Halik; 06-18-2019 at 02:00 PM.

  7. #216
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79
    I’ve only started playing AST last week and having a blast with the cards system.

    Just read what they’re doing to the cards in 5.0; makes me really sad. They’d rather just change it to 2 buffs similar to diurnal/nocturnal with a cool down and delete the cards system as a whole.
    (3)

  8. #217
    Player
    CardaNL's Avatar
    Join Date
    Jun 2019
    Posts
    3
    Character
    Carda Monokuman
    World
    Zodiark
    Main Class
    White Mage Lv 70
    R.I.P. my dear AST. Taking away the card system and replacing it with some dumbed down 6% damage buff system is taking away the core of the AST. Time to open the freezer, put my AST in it and to sing Kumbaya
    (7)

  9. #218
    Player
    darcstar62's Avatar
    Join Date
    Dec 2017
    Posts
    54
    Character
    Cailee Caitlen
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CardaNL View Post
    R.I.P. my dear AST. Taking away the card system and replacing it with some dumbed down 6% damage buff system is taking away the core of the AST. Time to open the freezer, put my AST in it and to sing Kumbaya
    I feel the same way. Right now I'm torn between playing as much AST as I can before it changes and just cutting the cord now and moving on.
    (3)

  10. #219
    Player
    Almatiel's Avatar
    Join Date
    Jun 2019
    Posts
    18
    Character
    Al'matiel Flamarine
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    If balance is so OP, why not just change it instead. Idk ,make it 'direct hit' buff or something and change spire to 'increase healing recived' buff . SE should have just changed 2 cards and didnt bother with rework
    (8)

  11. #220
    Player
    kyuxel's Avatar
    Join Date
    Sep 2011
    Posts
    7
    Character
    Xelaiel Orunitia
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Agreed with OP so much. The card change makes me so angry. My main healer is changed to something so dumb. The system doesn't make sense, why not just give one ability called " balance" that give aoe damage buff and remove the cards altogether. And Sleeve draw... Who has time to keep drawing cards in raids when you need to keep healing.
    (0)

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