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  1. #11
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    Quote Originally Posted by Sanghelios View Post
    i must say (and while i understand that the cards had to get a nerf) i found them utterly disheartening... Not to mention that the whole card system is now absolute obsolete in all solo content, since the cards only giving yourself a 3% buff for 15s, that is barely half of what cleric stance is doing and that was already a huge disappointment.

    While i do like all other new skills AST get, these changes to the card system are very disheartening for the whole flow of the job. I cant really believe how they think this new system is anywhere near fun to play.
    I totally agree with you, OP. When I first found out about AST changes, I wasn't even angry... I was just overwhelmingly sad. It's my main class, it's the class I like to play the most, and I love its card/synergy gimmick. But the healers are just getting streamlined as their "solution" to "balance." I'm not even sure WHAT they're trying to balance, but AST cards didn't need to be touched. They were already resolved more or less (my only complaint was lord cuz it did barely any damage for something you don't get often and has a CD, but I regularly used lady in a bind.).

    And it's not just AST's buffs that got nerfed: so did Bard's (my other level 70 class). As a bard, I like to think I help out healers (as well as DPS/tanks) with my songs. Increased HP or palisade, for instance, just before a heavy hitter. Well, Bard lost some of the diversity of their songs along with palisade and foe requiem and so on, and now everything is like... catered to aid DPS. These changes largely say to me "forget helping the healer, forget helping the tank, just aid the DPS to burn the boss as quick as possible." Which is very boring and too "simple" for my tastes. Like the juggling. Along with no prot, it's like they're trying to make the content that much harder for healers while also taking out some of their MP management skills, like SCH's energy drain and AST's Ewer, all while making the gameplay itself boring. Hard yet boring.

    I'm all for healers healing more. In fact, it's one thing that annoys me about today's standard gameplay for healers versus when 2.0 first came out. But I don't think this was the way to make them prioritise their healing job, you know what I mean?
    (5)
    Last edited by MOZZYSTAR; 06-13-2019 at 08:56 PM.
    I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.