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  1. #1
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    I have to corect something here:

    Quote Originally Posted by Mansion View Post

    AST has lost its healing buff of sects but all its GCD heals have been buffed.
    That is a problem! I can show you what I mean:

    In the case of Helios Mansion is right (But only for Diu [+10%] and not for Noc [+15%]:



    In Noc Helios need a HP from 345 for not been nerf.

    In the Case from Asp. Helios its a hard to see but there is a nerf:




    In Diu it has the same HP (600HP) but without 10% Healing boost (now it has 660HP)! In Noc it look like now we have a HP from 172,5 and a shild with 259HP. With SHB we have a 100 HP heal and 250HP that is stronger nerf.

    But the hards nerfs comes here:



    Benefic gets a hard nerf without the stance. It has a HP lose from 40HP in Diu und 60 HP (!!!) in Noc.

    Same with Benefic II:



    In Diu it has now 715 HP/in Noc it has now 748 HP, but with SHB 700. Yop quite the same or.

    The stance Fall of is a hard nerf for GCD healing from AST. Than we look next:

    Quote Originally Posted by Mansion View Post
    Earthly Star is still a powerfull free heal every minute.
    Is the same like in SB so its okay (until the 50DP nerf from both steps of the star)

    Quote Originally Posted by Mansion View Post
    Collective Unconscious still has a strong regen and mitigation.
    This is in one Hand true but in other Hand its false aswell.



    The Bubble ... mhhh Its lose his power from 2/3 in SHB and has only a HP from 550 (if the server is on your side from 600HP) but you have to stand still and do nothting for 6 GCDs the other healer have not to that. Its great if mana is low.^^ But from me its not okay if the other Bubbels can heal and have extra effect. Maybe a better manareg. in the bubble for the AST?

    Quote Originally Posted by Mansion View Post
    Horoscope is a nice "Plenary Indulgence" top off if one GCD heal is not enough.
    I belive the skill is stronger than the star.

    Quote Originally Posted by Mansion View Post
    Synastry is still there (although slightly nerfed, but the base GCD heal is buffed so I guess it's not a big difference).
    This is a hard nerf aswell. As you see single taget Heals get nerf as hell. So synastry is nerf as well! It makes worser aswell for the time. But I understand the goal Synastry should be rdy in the same time like neutral stance. Its only a nerf for old contant that saw a 90s timer for.

    Quote Originally Posted by Mansion View Post
    Celestial Opposition is now a new free heal.
    Our biggest headache CO. Its a strong skill now the 10s extended buff is so strong. And in SHB ....



    Its in Diu its a 400 HP heal and in noc 100 HP heal and 250HP shild. FOR A 2MIN CD!! Oo but hey its free. There musst be happen something. If ASP. Helios is better than this skill. Maybe make 1 min cd than it could be okay. Here musst SE do something or this skill can be a meme.^^


    Quote Originally Posted by Mansion View Post
    Celestial intersection is likely to be situational, but it's on a 30seconds CD so it's a nice free oGCD.
    This is a great skill in Diu it is a 50% from a Divine Benison.^^ and a 500HP in Noc so its okay. Time will tell if its okay.^^

    Quote Originally Posted by Mansion View Post
    Neutral Sect is a heal burst tool, although based on GCD, is heals, regens and shields. It's quite powerful.
    Its cool but the NS should be work with CO and CI aswell. And thats okay.


    Quote Originally Posted by Mansion View Post
    We have two charges of Essential Dignity (which is arguably one of the best healing ability in the game due to its crazy potency and short recast timer).
    This change is okay, but not the great for LS.its in the best case a 10s present but not more.

    Quote Originally Posted by Mansion View Post
    For MP management, we have Lucid Dreaming more frequently (20seconds of MP regen every minute) and Lightspeed that got a shorter recast time.
    The lose of mana from The Ewer is hard if you rly need mana (LD+mana card = 270 MR) , but the skills from AST are cheap so we have to test it.

    With the lose of TD and CO Diu AST gets a hard nerf in the HP. I belive thats fine to bring DIU and NOC to the same place. But I will miss the time aspect from AST.
    (7)
    Last edited by Heilstos; 06-08-2019 at 08:08 PM.

  2. #2
    Player
    DemonicNeko's Avatar
    Join Date
    Aug 2017
    Posts
    103
    Character
    Vela Zhezzaia
    World
    Faerie
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Heilstos View Post
    AST nerfs
    You are right. When the sects lost their buff to healing that hurts their already average healing. Even on spells like Aspected Helios where the hot is stronger. The old spell did a potency of 240 with the sect buff. Now it does a potency of 200 and no sect buff. When you add up the stats. All the healing from Ast will be weaker and the mp cost seems to be a bit higher. When you are sitting over 10k mp. A 480 vs a 400 for the 10k cap. I am pretty sure when you do the math. The MP cost went up. Ast also did not get any mp gaining skill like both whm and sch has. The removal of Ewer will hurt their mp.

    All and All I think the Ast is in a bad spot and will be the weakest healer as right now. Yes I know numbers can change and they might change. Yet if they do not. They are not going be strong at the start of 5.0.
    (3)