I have to corect something here:
That is a problem! I can show you what I mean:
In the case of Helios Mansion is right (But only for Diu [+10%] and not for Noc [+15%]:
In Noc Helios need a HP from 345 for not been nerf.
In the Case from Asp. Helios its a hard to see but there is a nerf:
In Diu it has the same HP (600HP) but without 10% Healing boost (now it has 660HP)! In Noc it look like now we have a HP from 172,5 and a shild with 259HP. With SHB we have a 100 HP heal and 250HP that is stronger nerf.
But the hards nerfs comes here:
Benefic gets a hard nerf without the stance. It has a HP lose from 40HP in Diu und 60 HP (!!!) in Noc.
Same with Benefic II:
In Diu it has now 715 HP/in Noc it has now 748 HP, but with SHB 700. Yop quite the same or.
The stance Fall of is a hard nerf for GCD healing from AST. Than we look next:
Is the same like in SB so its okay (until the 50DP nerf from both steps of the star)
This is in one Hand true but in other Hand its false aswell.
The Bubble ... mhhh Its lose his power from 2/3 in SHB and has only a HP from 550 (if the server is on your side from 600HP) but you have to stand still and do nothting for 6 GCDs the other healer have not to that. Its great if mana is low.^^ But from me its not okay if the other Bubbels can heal and have extra effect. Maybe a better manareg. in the bubble for the AST?
I belive the skill is stronger than the star.
This is a hard nerf aswell. As you see single taget Heals get nerf as hell. So synastry is nerf as well! It makes worser aswell for the time. But I understand the goal Synastry should be rdy in the same time like neutral stance. Its only a nerf for old contant that saw a 90s timer for.
Our biggest headache CO. Its a strong skill now the 10s extended buff is so strong. And in SHB ....
Its in Diu its a 400 HP heal and in noc 100 HP heal and 250HP shild. FOR A 2MIN CD!! Oo but hey its free. There musst be happen something. If ASP. Helios is better than this skill. Maybe make 1 min cd than it could be okay. Here musst SE do something or this skill can be a meme.^^
This is a great skill in Diu it is a 50% from a Divine Benison.^^ and a 500HP in Noc so its okay. Time will tell if its okay.^^
Its cool but the NS should be work with CO and CI aswell. And thats okay.
This change is okay, but not the great for LS.its in the best case a 10s present but not more.
The lose of mana from The Ewer is hard if you rly need mana (LD+mana card = 270 MR) , but the skills from AST are cheap so we have to test it.
With the lose of TD and CO Diu AST gets a hard nerf in the HP. I belive thats fine to bring DIU and NOC to the same place. But I will miss the time aspect from AST.