Page 17 of 63 FirstFirst ... 7 15 16 17 18 19 27 ... LastLast
Results 161 to 170 of 621
  1. #161
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    And arrow gets further ahead when enhanced with 2,6 % more dmg. But it’s always the same problem it’s make you faster so you may clip it with ability windows or buff timing etc.
    (1)

  2. #162
    Player
    Mrmcgyver's Avatar
    Join Date
    Jun 2019
    Posts
    1
    Character
    Shiro Leijimaru
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Mortex View Post
    And arrow gets further ahead when enhanced with 2,6 % more dmg. But it’s always the same problem it’s make you faster so you may clip it with ability windows or buff timing etc.
    I commend your analysis but the issue isn't the mathematics but the application, a large proportion of people which play FF14 do not have as stable ping to double weave consistently let alone deal with Expanded arrows. Although it may appear that increasing your skill speed/spell speed increases your dps to a greater extent, will clipping your gcds do an inverse effect which is why balance is much more favoured. As there is no risk.
    Keep in mind that giving healers spell speed is dangerous as mana economy is fairly flimsy and in prog content where res is required can this also be unfavourable.

    But i could agree skill speed meta is comming into play with classes like DRG outputing significant dps gains with these builds
    (0)

  3. #163
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    The only problem being, that Arrow would be "too good" when combined with the likes of DRK or NIN this coming expansion, and they don't want classes to have synergy with other classes (except Dancer).
    (0)

  4. #164
    Player
    EriShvakh's Avatar
    Join Date
    Jul 2017
    Posts
    59
    Character
    Eri Shvakh
    World
    Cerberus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MintnHoney View Post
    Bringing up Mr. Happy, he has gone on record during a group discussion (found on his channel) saying that he believes the AST changes are great
    mr. happy literally believes that AST only play Balance cards. His input is uninformed and useless.
    (11)

  5. #165
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by EriShvakh View Post
    mr. happy literally believes that AST only play Balance cards. His input is uninformed and useless.
    But he's an influencer nevertheless, and as long as he's making Yoshi feel good about his choices, since he's viewed as a voice of the English community, we get to suffer for his hubris.
    (8)

  6. #166
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EriShvakh View Post
    mr. happy literally believes that AST only play Balance cards. His input is uninformed and useless.
    Judging from how few cards outside of Balance I've seen just from roulettes alone the past few days, he may be right in that a majority of the playerbase only uses that card. Or it's confirmation bias, no way to tell.
    (2)

  7. #167
    Player
    KittenMittens's Avatar
    Join Date
    Sep 2015
    Posts
    41
    Character
    Smitten Kitten
    World
    Balmung
    Main Class
    Astrologian Lv 90
    The Astrologian card changes are pretty disappointing compared to the current system we have now. There's no real decision making going into the cards, all you'll do is throw it on the most damaging DPS depending on the role while fishing for seals. What's the fun in that compared to how you currently need to make on-the-fly choices regarding the card you're given. Every encounter was always different and it felt so much more engaging when you'd be forced to make use of the cards you would normally not use. Bole was wonderful for pug groups who are less experienced, Ewer was great if you needed to cast multiple raises or your co-healer had died, Spire had very little use beyond Royal Road, but that didn't warrant a complete gutting of what made the job so unique. With the changes going forward, it brings us, unfortunately, closer to a White Mage clone.
    (8)

  8. #168
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Quote Originally Posted by MintnHoney View Post
    Bringing up Mr. Happy, he has gone on record during a group discussion (found on his channel) saying that he believes the AST changes are great (apparently except for Divination, which he believes we need more interaction with). I feel that our hurdle is only that much higher if influencers are agreeable to the changes.

    I wonder, has anyone also submitted suggestions in game via the Leave a Suggestion option in the menu? I feel like civil "bombardment" is required if they're ever going to take a step back, re-examine the situation, and at least release a statement.
    That only makes me more convinced we should wait on the changes before we scream cause he's PLAYED it and he's liking the changes. But I like to base my opinions on logic rather than emotions when I domn't have the facts. So using logic I'mma wait til I get my hands on it before I judge.
    (0)

  9. #169
    Player
    ElZombo's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Peri Talls
    World
    Odin
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Insertcoins View Post
    That only makes me more convinced we should wait on the changes before we scream cause he's PLAYED it and he's liking the changes. But I like to base my opinions on logic rather than emotions when I domn't have the facts. So using logic I'mma wait til I get my hands on it before I judge.
    I know he's got all to 70 - however he main heals as a Scholar, and had no issue saying they needed skills returned to their rotation. Not drawing balance was never a "low low" for me as he put it - for me playing a healer is about the heals, first and foremost, and generally everyone can get through content even if that run i only drew 100% spires, but it was fun adding that layer on top. Scholar and White mage were fine alternatives for those who didn't like RNG.
    (1)

  10. #170
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Insertcoins View Post
    That only makes me more convinced we should wait on the changes before we scream cause he's PLAYED it and he's liking the changes. But I like to base my opinions on logic rather than emotions when I domn't have the facts. So using logic I'mma wait til I get my hands on it before I judge.
    And someone once told me they really liked shocking themselves with a prank-pen. He was undoubtedly the expert in his own tastes in this regard: he'd do it almost constantly every day. Doesn't mean I have to like it, even if I've only been shocked a few times and therefore do not understand the basis of his attraction. If someone seems uninformed about something, subject to a temporary optimistic bias, or just appears to have tastes very different than my own, it doesn't matter one bit if he enjoys something. It doesn't mean I will.

    The problem here is that you assume there's enough depth to the toolkit that a skilled player cannot readily imagine how it would play with the given changes. But, there isn't.

    I can easily simulate exactly how SAM would play, for instance, by playing at low enough ping to single-weave after Iajutsu, adding a further 2% Attack Speed's worth of Skill Speed, being (redundantly) careful to keep Jinpu up, not using Hagakure, pausing for a GCD once per minute after a Midare, and imagining the two extra Shinten presses per minute that would come from Ikishoten, and imagining that Guren will hit a little harder and won't AoE (Senei). That's literally the extent of the changes. The gameplay is already fully replicable. Unless recast timers change, only the theorycrafting is subject to change at this point. And it's the gameplay, not the numbers (beyond the gameplay their breakpoints create), that make the feel of a job. We have it. You can get on now and play Samurai the way it'd be in Shadowbringers. If you've enough SkS gear you can play Monk the way it'd work in Shadowbringers. And you can mostly play SCH exactly the way it'd work in Shadowbringers; the main differences will simply be in what you can no longer use.
    (2)

Page 17 of 63 FirstFirst ... 7 15 16 17 18 19 27 ... LastLast