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  1. #1
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Also just dusted this off to do a 24-man...all the way nope for me. No more aoe cards in 4-man stuff is bad enough but anyone still playing this messed up job in 8-man parties instantly gets my commendation from now on. RIP AST (at least mine).


    Can we get the ability to commend 2 people in 8-man party content so I can commend anyone unlucky enough to play AST with another AST in these?
    (11)

  2. #2
    Player
    Immaril's Avatar
    Join Date
    Jul 2019
    Posts
    13
    Character
    Kiros Cloudburn
    World
    Cerberus
    Main Class
    Scholar Lv 80
    AST right now playing like sh...t.
    It`s a first and one "support for support" type. Secondary heal, AST loose all fun and consist only from suffer and frustration. He can`t heal, can`t dmg and his buffs is unnoticeable. Celestial Opposition with - 2 min cooldown with 100 potency? Yoshi are you serious? Fully unusable in Noct sect btw. Gravitation - just Holy without stun ? Why you ruin all that was fun in AST and weaken the rest? You make a AST in HW and 2 add-ons you just can`t imagine what to do with it? Cast AST away form the game - it`s be a better solution compare to what you did.
    And 4 those, who yelling "Naaaa, in the past it was all fish-a-balance game". Now its a fish-a-last-seal game. And you know what ? It`s way less funny.
    (5)

  3. #3
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Immaril View Post
    And 4 those, who yelling "Naaaa, in the past it was all fish-a-balance game". Now its a fish-a-last-seal game. And you know what ? It`s way less funny.
    Agree to that. Take a look at your hotbars. See that number over Redraw? Your gonna do that a lot.
    (2)

  4. #4
    Player
    GU7's Avatar
    Join Date
    Jul 2019
    Posts
    3
    Character
    Alice Moon
    World
    Malboro
    Main Class
    Astrologian Lv 73
    Shield Stance AST is so more useless than ever now, I haven't left heal over time sense the release and my realization that the stance was total crap. The big problem with the buffs is the time, 15 seconds is not enough for people to take note of the buff they just got to take full advantage of in a dungeon or raid, meaning wasted time and card draw for a 15 second buff. The same also applies to the party wide AOE heals and shields, again 15 seconds is not enough, there is SOOOO much that can happen in 15 seconds, 30 was fine as it was but 15 is like taking your face to a belt sander.

    I main AST, but after I get it to 80, chances are that ill probably hop on over to the WHM band wagon as it seems they got the better of the changes in 5.0. Time and time again AST has been nerfed, first it was the shields, then the cards, and now in 5.0, this... Seriously SE, fix this crap, please > ~<!
    (4)

  5. #5
    Player
    Xelanar's Avatar
    Join Date
    Dec 2015
    Posts
    298
    Character
    Xelanar Fhey
    World
    Shiva
    Main Class
    Dancer Lv 90
    What makes me sad is mostly how even if they fix Astrologians stat-wise, the job will stay ruined in terms of fun factor until 6.0 or later.
    (5)

  6. #6
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Xelanar View Post
    What makes me sad is mostly how even if they fix Astrologians stat-wise, the job will stay ruined in terms of fun factor until 6.0 or later.
    Yep. Big part of the reason why I bounced from it, tbh. For me admittedly, the job hadn't been fun to play for quite a while (mostly due to how poorly conceptualized the Sect aspect was), but the 5.0 changes only solidified that feeling. The devs haven't had a clue what to do with this job since it was released, and while I stuck it out because I love the aesthetic (stars, tarot, time magic) I just couldn't stomach it anymore.

    I think it was Sebazy who said that for all the devs seem to take inspiration from other games and genres, they really needed to do so for healers and look at what makes them interactive, rewarding, and fun.
    (6)

  7. #7
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    I took a look around JP/FR/DE forums and the common opinion between them all is

    Card system should either get reverted or cards with different effects added, aswell as longer buff times. Buffs should have rounded numbers like 5% or 10% to make it look worth. Many suggest old system with Direct Hit instead of TP.

    CO/CI is too weak. (Overall all healing spells are weak, not mentioning them all)

    Divination is weak/boring.

    Horoscope is weak/boring.

    Mana management/Lucid Dreaming is an annoying mechanic.

    Play is not needed.

    DPS is low and boring.

    Sects needs an effect other than HoT/shield.

    The overall feeling among AST players is that they designed this class terribly bad and most likely from a DPS/Tank point of view.
    (18)
    Last edited by BahamutxD; 07-06-2019 at 08:49 PM.

  8. #8
    Player
    KanameYuuki's Avatar
    Join Date
    Jun 2017
    Posts
    153
    Character
    Yuuki Kaname
    World
    Faerie
    Main Class
    Astrologian Lv 80
    I understand they added Play so Draw is constantly recharging but what's the point with the inclusion of charged actions + actions that change into another, they should have just made it work like Standard Step does on Dancer, the orange inner circle indicating when it is going to be available next and after a draw it always stays on play.
    (6)
    Last edited by KanameYuuki; 07-06-2019 at 10:34 PM.

  9. #9
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by KanameYuuki View Post
    I understand they added Play so Draw is constantly recharging but what's the point with the inclusion of charged actions + actions that change into another, they should have just made it work like Standard Step does on Dancer, the orange inner circle indicating when it is going to be available next and after a draw it always stays on play.

    Well, it's also so trigger-happy people don't accidentally use cards on themselves. I've done it on occasion and even if I didn't, play is fine, it's all the other stuff...
    (0)

  10. #10
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Alistaire View Post
    Well, it's also so trigger-happy people don't accidentally use cards on themselves. I've done it on occasion and even if I didn't, play is fine, it's all the other stuff...
    Agreed. There is nothing wrong with Play. In SB, the timer not starting until you actually use/burn/spread a card was one of my biggest gripes with the job. Spread had a similar issue as well, but that's gone now. If it wasn't for Play, my AST would probably still be collecting dust. I am definitely enjoying 5.0 AST as of right now.
    (0)

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