Results -9 to 0 of 12

Threaded View

  1. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by van_arn View Post
    The entire point of relic weapons is to be as obnoxious as possible.
    Okay, so I'd like it not to be the entire point then.. lol. I obviously know what they have looked like in the past. Like any thread asking for something different/change. Relics wouldn't lose identity if they were something different than one large emanation of light (like other games that have "epic weapons", like other FF games even (FFX Tidus relic is second image, although I did suggest light effects in-addition to the unique body shape)).

    Quote Originally Posted by Derio View Post
    Honestly I think HW was the best versions.

    If anything they should allow a glow options. I personally like the glow on the weapons. If I wanted a non-glowing weapon I would choose a crafted weapon.

    I wonder what design they will go with this go round.
    They might glow, but I'd rather there is more purpose and identity than just "a glow is added". Like the sun flare suggestion on the holy weapon, or moonlight effect, or shadows trying to escape the cursed katana.

    So I haven't suggested to remove effects, but wish they weren't always "just a glow, one big glow or sometimes many big glows".
    (2)
    Last edited by Shougun; 05-29-2019 at 05:02 AM.