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  1. #1
    Player
    MeteorMachinist's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    M'nasha Kett
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 100

    A new suggestion for Chemist: a support healer

    Years back, I put together some Job suggestions. I'm really glad to see something similar to one of them will be in 5.0, with Gunbreaker, although my concept was for a DPS role Job. However, one of my other suggested concepts was for a healer, Chemist.

    I know we have "alchemist" in name, but that's not a DoW/DoM combat Job. And my concept was for that, based on the classic Job from other games in the series.

    The gist of my concept was a healer that has a heavy emphasis on buffs and debuffs, via tech similar to Ninja's Mudra; Mix. Using Mix, Chemists could tailor concoctions with a variety of effects, from beneficial ones for themselves and their allies, to malign ones to be used on their enemies. However, using tech similar to Mudra would mean that screwing up a concoction could result in a dud mixture, or unintended effect, either bad or possibly even good. Modifiers used during the Mix process could add and modify the resulting effects, such as making it single-target or AoE, beneficial or harmful, and what kind of good or bad properties.

    While I'm not sure what weapon would fit the Job best, I do figure it would be a comparable healer to others that exist currently, with a greater emphasis on support, similar to yet different from AST, BRD or NIN.

    Some examples of possible mixture effects for beneficial or malign effects could include a simple invigorating potion that restores health continuously over time, a poison that lowers an enemy's strength, or even an AoE of lingering acid that could wear at the health or even armor of enemies to be caught in it.

    What would be used for such a Job would ultimately be entirely up to SE, if they decide to implement a version of Chemist eventually, although I hope this suggestion helps.
    (5)
    Last edited by MeteorMachinist; 05-15-2019 at 02:04 AM.

  2. #2
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    287
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    If I remember right, this was originally going to be the new healer job in Heavensward but complications on how to accomplish the jobs actions led to it just becoming Machinist and Astrologian took the healer role to fill the gap.
    (2)

  3. #3
    Player
    MeteorMachinist's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    M'nasha Kett
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 100
    Wait, really? I hope that means there's a good possibility for the Job to be implemented later, then! Like how they planned to add Viera in Heavensward, and are adding it now in Shadowbringers.
    (1)

  4. #4
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    287
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    Right. Things like this happened a few times on different notes. Dark Knight being originally DPS but swapped to tank for a better fitting mechanic in FFXIV than it's previously known iterations, Samurai originally being a tank but swapped to DPS for reasons I don't recall. I remember tidbits about the English localization team having issues with Heavensward when Astrologian became a thing, as they had already used the name for some star gazers in Central Coerthas who weren't related to the Astrologian guild at all. Translation issues crop up like that more often than I'm sure the team likes.

    Maybe in 6.0 it'll be our new healer job, sporting a two-handed firearm since handguns were their original weapon. Or a Mammet based healer.
    (1)

  5. #5
    Player
    MeteorMachinist's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    M'nasha Kett
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 100
    Ah, yeah. I remember hearing the bit about Samurai nearly being a tank, at least.

    As for the weapon, I *would* love to see a Job get made that finally lets players use all those rifles that they have everywhere in Limsa. Whether or not it's chemist.
    And if the Job has Garlean origins, or similar, they could also explain using the potions made via Mix by... heh. Under-barrel grenade launcher. Or the gun just straight up being a form of grenade launcher entirely.

    I really hope they'll add it eventually, at least, like with Viera. It's been one of my favorite Jobs in the series, alongside a gunblade one, Red Made, and Blue Mage.
    (1)

  6. #6
    Player
    griffinborn's Avatar
    Join Date
    Dec 2016
    Posts
    146
    Character
    Ebb Wellkeeper
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kemiko View Post
    If I remember right, this was originally going to be the new healer job in Heavensward but complications on how to accomplish the jobs actions led to it just becoming Machinist and Astrologian took the healer role to fill the gap.
    If this is true, then there's at least some glimmer of hope. A science-based healer would be lovely.
    (1)

  7. #7
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MeteorMachinist View Post
    Ah, yeah. I remember hearing the bit about Samurai nearly being a tank, at least.
    Would have lined up well with it being a tank in XI. But then again XIV changed so many jobs around it's fresh.

    I could see Chemist be a job if we do venture to Garlemald (due to the science end) or possibly related to the New World as it's a major trade partner for Limsa which could involve trading new recipes/knowledge.
    (2)

  8. #8
    Player
    MeteorMachinist's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    M'nasha Kett
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 100
    I know some Garlean enemies (or allies) will use chemistry based abilities, like "aqua vitae" as a heal. Which is one of the things that originally inspired me years before, for it being a Garlean origin Job.
    (2)
    Last edited by MeteorMachinist; 05-15-2019 at 09:45 AM.

  9. #9
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Sounds superfun!! Give Chemist a bazooka and I'll love it forever
    (2)

  10. #10
    Player
    MeteorMachinist's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    M'nasha Kett
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 100
    Was looking up more info on versions of chemists in other FF games, and found that apparently they use similarly big guns in FFX-2. So at least there's precedent for that possibility.

    Myself, I'd just love for the Job to be added, and be good.
    (3)

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