Combos have always kind of annoyed me. They're neat in theory but in practice they just lock you into VERY strict and boring rotations. I'd rather see melees move to a more dynamic proc and priority based system like the ranged jobs have.
Combos have always kind of annoyed me. They're neat in theory but in practice they just lock you into VERY strict and boring rotations. I'd rather see melees move to a more dynamic proc and priority based system like the ranged jobs have.
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