Quote Originally Posted by Truen View Post
It's an 8% damage reduction for tanks and people are glad it's gone? I don't get it. That's feels like a heavy nerf; why is this a good thing? When you're in a group of 8 that quickly translates to quite a bit of mitigation across the party too...
Yeah, there are like a lot of duty finder parties with players that are totally reliant on protect's dmg mitigation. Like, returning players, new players, lazy players, dragoon, black mages, players that are rusty with jobs, players that don't remember what to do, tnk DC nightmares, players without job crystals that are trying experimental set-ups...

TBH, the devs might actually be tired of the content's skill level and might be trying to increase player skill so that they can make more interesting content and increase the depth of PVP. The devs do play FF14 regularly