It's an 8% damage reduction for tanks and people are glad it's gone? I don't get it. That's feels like a heavy nerf; why is this a good thing? When you're in a group of 8 that quickly translates to quite a bit of mitigation across the party too...
It's an 8% damage reduction for tanks and people are glad it's gone? I don't get it. That's feels like a heavy nerf; why is this a good thing? When you're in a group of 8 that quickly translates to quite a bit of mitigation across the party too...
I mean, when you put it like this, it makes it sound like it was removed to force healers to heal more.
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