Wow I was pouring over the notes and I like how they're making tanking strictly tanking healing strictly healing DPS strictly DPS
(but what are the development team thinking I mean range classes like bard mechanic and now dancer are supposed to be DPS not support classes .
I mean let's look at it like this they scale the DPS of the range classes off of AOE damage there for making it the weakest jobs of all , (all range classes are so utterly weak it is unreal let's say you hit 10,000 enemies at one hit point per damage you're doing 10000 damage per second but in actuality you're actually useless because you're only doing one hit point attack) so I would like to know and ask the development team I've heard of tanking I heard of DPS and healing those are called The holy Trinity but when did you add a new class called support because these range classes that you scale DPS off of AOE damage is absolutely useless you need to seriously upgrade their damage .
Quit focusing on support class because there is no such thing as a support class it is DPS tanking and healing that healers should be all the support you need.
I see it now all the rage classes are going to be utterly useless just like they was when bard first came out and 1.5 which was launched of a realm reborn or before 2.0 to where they were just utterly useless.l , so my request dear developers is to pull out your calculators start calculating up damage and make sure it's single Target damage like black mages" oh my God I just committed blasphemy I spoke out against how powerful the black mages" come on up to the DPS on the range classes and quit focusing on AOE damage because that's not true damage
Please stick with the holy Trinity we don't need a fourth useless job classification DPS tank and healing is all we need