Quote Originally Posted by ForteNightshade View Post
Except the whole point being made is you can only be aware of who's doing high damage by utilizing a third party program—one the devs don't want to actively promote or implement themselves. Even if we assume they are good, you want to use a buff during burst windows not just slap it on a Samurai and hope for the best. This also necessitates a parser at least for those theorycrafting how to optimize each job. Simply put, DNC keeps circling back to a job dependent on knowledge the game doesn't provide. Which is a tad silly.

Actually, if we applied DNC's buff to the current crop of jobs. BRD would be your runaway pick due to Crit scaling. This alone emphasises why you cannot just assume SAM/BLM are the best targets.
even without third party tool you have a way to know who do most damage is called boss dummy near rahgr.... you can know by seeing the difference in timer for finish one. plus you don't need to do a lot of math for know which jobs have more damage potential.... plus the trouble with the dnc dance partner is it give ressource from the action of the partner, then technically a fast hitting job will be better. but in the end from what i did found out only one buff, one heal and one attack are from the dance. if the leak are true the attack is insane...

same from the leak the buff have a cd of 2 minutes... can be changed but is not something that will happend often, means you will choose one partner that have a decent dps and a fast hitting capacity for give a edge to the dancer more than the buff for the partner.

finally we know from the way the jobs are created that technically the two massive dps potential is the sam and blm, mostly because it's them role... but it don't means that other dps can't be dance partner, we are talking of potential, without test is impossible to know and even if the theory say something, if the skill of the player involved is not on par with the theory it will have not the result expected.