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  1. #41
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    My only concern now is how to stay in second place on enmity list as an off tank. I'm pretty bad at it right now even with enmity rotations. If enmity is now tied to the stance with no specific enmity rotation, this might be even more difficult for me.
    (0)

  2. #42
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    You don't NEED to be in second place for enmity, you just naturally are because other jobs, if they aren't retarded, are using Lucid, Diversion, Elusive Jump, etc... on cooldown, so since you can't drop your threat outside of shirk, naturally, you should be second on threat.

    But you don't NEED to. Just voke, and yo'ure on top. With the new changes, you just turn on tank stance, voke, the other guy drops his tank stance, and you continue on. Voke and shirk are still there. Enmity is non existent now, and thank god.
    (0)

  3. #43
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Provoke and Shirk are still around (both were moused over when they were showing off GUN) so enmity shouldn't be changing drastically. If you really feel the need you could just pop on your own tank stance to get your own up and then turn it back off.
    (2)

  4. #44
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Ah, ok, will have to see.
    (0)

  5. #45
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    And if you've really got to be second in the enmity list for a mechanic, wait for the mt to have generated enmity and when the boss start casting something, provoke then immediatly shirk the mt. You'll be just behind them.
    Or after the the 5.0 just give the MT a head start then turn on your tank stance since there won't be any penality for it and turn it off if you feel you're catching the up to the MT enmity.
    (1)

  6. #46
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    My problem with this situation, and the way SE chooses to handle the pre-release info, is that I don't know what is being changed.
    The changes to stances are good, but what about my actual jobs? I've seen those flashy new animations in the trailer, but how do those skills interact with the rest of me kit, and what about that kit has been changed to facilitate the new stuff?

    I really wish SE would just give us a break-down of how the jobs work now, with proper tooltips and everything >.<
    (0)

  7. #47
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Think this will work assuming there are no ability change with the stance and the MT has equal gear as the OT?

    Quote Originally Posted by Barraind View Post
    OT has no real reason to turn them off either, just holds out on turning them on until after the opener.
    (0)

  8. #48
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Big-Isaac View Post
    My problem with this situation, and the way SE chooses to handle the pre-release info, is that I don't know what is being changed.
    The changes to stances are good, but what about my actual jobs? I've seen those flashy new animations in the trailer, but how do those skills interact with the rest of me kit, and what about that kit has been changed to facilitate the new stuff?

    I really wish SE would just give us a break-down of how the jobs work now, with proper tooltips and everything >.<
    I think they're letting the media reveal more info next week, plus there is more live letter after E3, and then there is the job guide that will be posted.
    (0)

  9. #49
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    bring me dark arts or gimme the dark flames and for the love of sound bringers get rid of that rid stank line. Dont need to spam dark arts but it was such a cool power boost animation and now its like our shadow is cooler than we all. cool skills though
    (0)

  10. #50
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    For what I could see I really like the tank changes, GNB looked a little be lacking on the flashiness but it's okay.
    (0)

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