I know how they roll out the bans its the same in WoW also i just went to look and the same company that was making WoW bots also has ff14 bots.It depends on how much gil they can make in an hour. They have to make it and pool it before getting snuffed out so they can sell it. They aren't being banned in an hour, they're being taken out in waves after a week+ which gives them plenty of time to make it worth repeating. If these are auto-flagged accounts (which I assume from the reported numbers), maybe they can make the gil earned by the player stick so it can't be spent/transferred. If there was a mistake made on the flag, they can just unlock the 'stick' variable that blocks the gil from being useful on that account.
they get to 50 in less than a day and then start their farming activities.
A week or two ago, I queued for an EX trial with a full group and got a "Reserving Server" message and a wait time.
Remembering that the company chest in Ul'dah had bots inside it for the last 2 weeks queuing for instances, I did a World player search, lv50-50 and the entire list, except 4 players, were BLM bots. The full 200/200, all bots, all queuing for an instance. In fact, 200 was just the view limit, there might have been a thousand for all I know.
I'm baffled anyone can say it's always been like that, I've never seen so many bots active that they literally choked out the instance servers.
was there ever a successful MMO that that there were no bots or RMT? Just not going to happen..I have accepted that reality a long time ago. That is a lot of resources and money to go toward that when I would rather have them use it on the game itself.
I like playing the "Spot the wallhackers in the chest" game there.Remembering that the company chest in Ul'dah had bots inside it for the last 2 weeks queuing for instances
Those darn qzqrtqyteu's
Both bot creators and the RMT bots themselves are like cockroaches. Even if you squish one, there's always more of them to take their place.
Blizzard was ultimately only able to stop one of the creators and have no power against the ones who aren't operating within the country, so it remains an issue to this day, albeit far less of one then it is in XIV (Largely due to their GMs actually having the authority to issue bans and knowing how to conduct a proper investigation unlike the STF). Aside from the obligatory RMT spammers, the only aspect of gameplay they've been a consistent issue in there is PvP as the GMs can't exactly be jumping into battlegrounds to observe suspected cheaters.
The company blizzard sued was in GermanyBoth bot creators and the RMT bots themselves are like cockroaches. Even if you squish one, there's always more of them to take their place.
Blizzard was ultimately only able to stop one of the creators and have no power against the ones who aren't operating within the country, so it remains an issue to this day, albeit far less of one then it is in XIV (Largely due to their GMs actually having the authority to issue bans and knowing how to conduct a proper investigation unlike the STF). Aside from the obligatory RMT spammers, the only aspect of gameplay they've been a consistent issue in there is PvP as the GMs can't exactly be jumping into battlegrounds to observe suspected cheaters.
I guess "countries" would be more appropriate.
Pretty sure they still have no sway over anywhere outside of the US or EU.
its really easy to ban and resolve the issue and can use little man power at it.
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