More than likely removal of TP costs. Makes no sense as it only served to neuter melee jobs already weaker AoEs
More than likely removal of TP costs. Makes no sense as it only served to neuter melee jobs already weaker AoEs
As a DRK, even though I use both MP and TP resources, I don't have to manage TP. My concern with the merge only takes place if I can no longer burn through my MP because I can also no longer use weaponskills to get it back. What they are doing with weaponskills, and skills that restore TP is my biggest question. Probably everybody's when it comes to combat. We are just going to have to wait and see. Along with the healer rework, this is what I am the most interested in hearing about.
Expect the worst, hope for the best. The same team thought Bowmage was a good idea at one point, so I am very sincere when I say that.
I am worried, for sure. Especially if the classes it does affect most get a bad deal for sure. I think its alright to be worried about a static system thats been in place for years(and remember some fights taking so long TP starvation was a thing} more specifically, How this new rage meter every job has is going to become the lockdown of skills that used to be used much more frequently.
Yes, I want zero-cost AOE as far as resource is concerned. I don't see a reason for the change if it makes no difference in gameplay, preferably in the form of benefit.
I too would love infinite AoEs for melee as well. WAR over power is already a cone that requires a target, at least let it be free. Its annoying running through lots of mobs and making sure each one was hit a few times. That or a ring that doesnt require a target like Steel Cyclone/Decimate.
I just found out yesterday, after over a year of actively doing content as RDM, that RDM uses TP to execute melee attacks.
I recorded my reaction:
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Anyways, I wouldn't worry. TP in its current iteration is superfluous to begin with and on top of that, don't forget that we're going into a new expansion, with a new level cap, two new jobs as well as rebalancing and reworks of existing jobs across the board. The TP change is not happening in a vacuum. Whatever they're doing, it's accounted for in all the other battle system changes.
Last edited by Bonbori; 05-23-2019 at 02:02 PM.
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