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  1. #1
    Player
    PyurBlue's Avatar
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    Saphir Amariyo
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    Brynhildr
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    Thaumaturge Lv 40
    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.
    This thread was started by someone going through the story for the first time. Once is enough for the issues to appear. Some people just don't enjoy the low level content, or would like to play with friends. The MSQ can make that unnecessarily difficult.

    When it comes to alts, it doesn't matter if they're optional, the whole game is. FF14 provides the option to play alts and because of that alt character playthroughs are just as legitimate as single character playthroughs. Alts can serve practical purposes anyway as they let you optimize gear, RP, or interact with friends that you can't play with on your main (DC shuffle, etc).

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.
    Just remember that what is or isn't reasonable is a personal thing. While you might not see a need for alts or any reason to deal with the MSQ more than once, that doesn't mean that no reasons exist.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    I guess this is a difference of opinion, but I think asking for relaxed MSQ requirements is a minor change since it only changes the single player experience and only if the player chooses to take advantage of the change. If the change actually was disruptive or would make FF14 into something other than it was now I wouldn't support it because I don't want to alienate the current playerbase.

    Quote Originally Posted by Nyvara View Post
    I sorta like this. I mean I love the story so I would do the MSQ regardless. But things like dungeons and whole sections of zones locked behind the story seemed a little odd to me. Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    The story being replayable in Shadowbringers would also mesh well with this as it would let SE keep all of those things entwined with the story while letting the players that jump right into content still be able to play through the story when they feel like they're up for it. I feel like replayable story should be standard for a story based game. It's kind of off that FF14 went without this ability for so long.
    (7)

  2. #2
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    Nettle Creidne
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    Moogle
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    Scholar Lv 100
    Quote Originally Posted by Nyvara View Post
    Yeah.. Except people DO have alts.
    But the point is you don't need to have one to try out new classes or new content. Having an alt is a choice you make. Not something SE forces you to do.

    Quote Originally Posted by Nyvara View Post
    Or as I said Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    You can't please everyone. WoW tried doing this and well look at where it's at now. The best thing you can do is please a majority, and as far as the msq goes that's already done. Most players are at least fine with it, if not happy with it.

    Quote Originally Posted by PyurBlue View Post
    This thread was started by someone going through the story for the first time. Once is enough for the issues to appear. Some people just don't enjoy the low level content, or would like to play with friends. The MSQ can make that unnecessarily difficult.
    First people wanted jump potions and then msq skip potions. Now a vocal minority want the msq's relevance to the game's progression removed which would dramatically change how the game feels. Another thread is asking for crafter jump potions. What's next? While we're at it lets just remove any form of gating in the game and have everyone start at max lvl.
    (6)

  3. #3
    Player
    Skivvy's Avatar
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    Jun 2012
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    Boo Box
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    Rafflesia
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    Sage Lv 100
    Quote Originally Posted by Penthea View Post
    First people wanted jump potions and then msq skip potions. Now a vocal minority want the msq's relevance to the game's progression removed which would dramatically change how the game feels. Another thread is asking for crafter jump potions. What's next? While we're at it lets just remove any form of gating in the game and have everyone start at max lvl.
    That's totally what we're asking here for. ::eyeroll::

    And to address earlier comments from others, there is absolutely no proof that SE trimmed down their MSQ length simply because people on the forums complained. One thing to note, you're comparing the main story line from a full base game (ARR) to expansion packs. Also, lets not pretend that ARR didn't have a rather large amount of useless running around that served little purpose. I suppose some may consider fetch quests quality stuff, but I'm thinking that's not the common opinion.
    (4)
    Last edited by Skivvy; 05-23-2019 at 10:59 PM.

  4. #4
    Player
    Penthea's Avatar
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    Scholar Lv 100
    Quote Originally Posted by Skivvy View Post
    That's totally what we're asking here for. ::eyeroll::
    Completely failing to see my point: that when people are given a way to skip one thing they will keep asking for skips to more things. It will never be enough for some people.

    Quote Originally Posted by Skivvy View Post
    And to address earlier comments from others, there is absolutely no proof that SE trimmed down their MSQ length simply because people on the forums complained. One thing to note, you're comparing the main story line from a full base game (ARR) to expansion packs. Also, lets not pretend that ARR didn't have a rather large amount of useless running around that served little purpose.
    I completely agree that a lot of ARR needs to be addressed, particularly the lvl 50 quests. But I am completely against making the msq into essentially side content. That's turning FFXIV into another game.
    (10)

  5. #5
    Player
    PyurBlue's Avatar
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    May 2015
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    Saphir Amariyo
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    Brynhildr
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    Thaumaturge Lv 40
    Quote Originally Posted by Penthea View Post
    Completely failing to see my point: that when people are given a way to skip one thing they will keep asking for skips to more things. It will never be enough for some people.
    I can give you my reasoning for being against skip potions. I believe that things like skip potions are bad for the people that actually care for the game. It's not because it lets players skip ahead but because it gives the devs an incentive to just ask for more money to get around poor game design. You're being asked to pay for the game twice just because the devs added something to the game that isn't enjoyable. There is no way for me to justify paying for such a thing.

    SE owns FF14 so they can do what they want with it, but as someone interested in the game I will try to nudge them in what I think is the best direction to go. They don't have to listen to me. I'll only stay around as long as I see a reason to.
    (3)

  6. #6
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    Quote Originally Posted by PyurBlue View Post
    You're being asked to pay for the game twice just because the devs added something to the game that isn't enjoyable.
    No, you're not. This is a subscription-based game, which means you're paying for access time to play. FFXIV doesn't actually have a skip potion; you're actually paying for auto-complete potion that saves you time from having to manually do them. You're not skipping anything other than most side quests and having to actually do the quests later like in WoW, for example, if you actually want those earlier quests done.
    (3)