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  1. #161
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
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    Nettle Creidne
    World
    Moogle
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    Scholar Lv 100
    Quote Originally Posted by SerLuke View Post
    I'm not being snide, I really think people should try other games instead of insisting the dev team change the structure of this game because some people can't get into it. There's a difference between improving the game and totally changing how it does story progression, you would upset a lot of people myself included if you change how this game does story progression.
    I wish more people understood this. I'm fine with people disliking a major thing about FFXIV. I'm not okay with people demanding that it be changed to the point that the game will no longer be the same. Go play something else if you feel such a huge change is needed. That's what I did when the state of WoW became little more than an annoyance to me. I didn't demand it get a msq or turn crafting and gathering into classes with gear and rotations. I instead turned my attention to another game that catered to my personal needs and tastes.

    Different strokes for different folks. It would be boring if all games were the same.
    (6)

  2. #162
    Player
    Nyvara's Avatar
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    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by van_arn View Post
    I notice how everyone keeps going on and on about the story and cutscenes, but conveniently forget how god-awful the endless teleport-fedexing is. Maybe that gets suppressed in memory.
    Exactly so. I suppress it like PTSD. Until someone asks me to go grab dinner and bring it back, Then I cower under the kitchen table whimpering " no fetch no fetch"


    I get where the OP and others are coming from. I brought two friends with me one has learned to skip and click the other went back to playing WoW =/

    It's not the questing or even the fetch quests (which I despise right up there with collection quests) but the cut scenes that they did not care for. Oh and the reading. (And the instanced solo battles but that is another topic!). So not to be part of the dog pile but I doubt that is going to change anytime soon. If you enjoy the game then you need to skip and click. If you can't do that sadly you may need to find something you do enjoy.

    But hey IF they did change it That would be cool by me too so long as there was still a story and the game did no devolve back into Everquest or XI like game play.
    (2)
    Last edited by Nyvara; 05-23-2019 at 10:03 PM.

  3. #163
    Player
    PyurBlue's Avatar
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    May 2015
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    721
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Halivel View Post
    you know the fun (and sad at the same time) thing? Recent story patches are short... because we were the one who asked for this. Because ARR after-50 story was very long with its 100 quests to catch up if you do it on alt or as new player. That's why they made HW after-60 44 and SB after-70 40 quests. And I bet that if ShB 80-after will be like 70 quests (middle between ARR and HW), in 6.0 there will be people who will scream that it's too long to do.
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    (8)

  4. #164
    Player
    Penthea's Avatar
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    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PyurBlue View Post
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    (6)

  5. #165
    Player
    Nyvara's Avatar
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    Oct 2017
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    Gridania
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    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by PyurBlue View Post
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    I sorta like this. I mean I love the story so I would do the MSQ regardless. But things like dungeons and whole sections of zones locked behind the story seemed a little odd to me. Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.

    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    Yeah.. Except people DO have alts. I myself have 3 and you bet you bippy it is tiresome. Yes I know there are story skip pots, but not everyone can or wants to spend $$ on them. pyur isn't really saying it should be removed just reconfigured. Or as I said Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    (5)
    Last edited by Nyvara; 05-23-2019 at 10:21 PM.

  6. #166
    Player
    PyurBlue's Avatar
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    May 2015
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    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.
    This thread was started by someone going through the story for the first time. Once is enough for the issues to appear. Some people just don't enjoy the low level content, or would like to play with friends. The MSQ can make that unnecessarily difficult.

    When it comes to alts, it doesn't matter if they're optional, the whole game is. FF14 provides the option to play alts and because of that alt character playthroughs are just as legitimate as single character playthroughs. Alts can serve practical purposes anyway as they let you optimize gear, RP, or interact with friends that you can't play with on your main (DC shuffle, etc).

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.
    Just remember that what is or isn't reasonable is a personal thing. While you might not see a need for alts or any reason to deal with the MSQ more than once, that doesn't mean that no reasons exist.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    I guess this is a difference of opinion, but I think asking for relaxed MSQ requirements is a minor change since it only changes the single player experience and only if the player chooses to take advantage of the change. If the change actually was disruptive or would make FF14 into something other than it was now I wouldn't support it because I don't want to alienate the current playerbase.

    Quote Originally Posted by Nyvara View Post
    I sorta like this. I mean I love the story so I would do the MSQ regardless. But things like dungeons and whole sections of zones locked behind the story seemed a little odd to me. Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    The story being replayable in Shadowbringers would also mesh well with this as it would let SE keep all of those things entwined with the story while letting the players that jump right into content still be able to play through the story when they feel like they're up for it. I feel like replayable story should be standard for a story based game. It's kind of off that FF14 went without this ability for so long.
    (7)

  7. #167
    Player
    Penthea's Avatar
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    Gridania
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    Nettle Creidne
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    Moogle
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    Scholar Lv 100
    Quote Originally Posted by Nyvara View Post
    Yeah.. Except people DO have alts.
    But the point is you don't need to have one to try out new classes or new content. Having an alt is a choice you make. Not something SE forces you to do.

    Quote Originally Posted by Nyvara View Post
    Or as I said Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    You can't please everyone. WoW tried doing this and well look at where it's at now. The best thing you can do is please a majority, and as far as the msq goes that's already done. Most players are at least fine with it, if not happy with it.

    Quote Originally Posted by PyurBlue View Post
    This thread was started by someone going through the story for the first time. Once is enough for the issues to appear. Some people just don't enjoy the low level content, or would like to play with friends. The MSQ can make that unnecessarily difficult.
    First people wanted jump potions and then msq skip potions. Now a vocal minority want the msq's relevance to the game's progression removed which would dramatically change how the game feels. Another thread is asking for crafter jump potions. What's next? While we're at it lets just remove any form of gating in the game and have everyone start at max lvl.
    (6)

  8. #168
    Player
    Skivvy's Avatar
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    Jun 2012
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    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Penthea View Post
    First people wanted jump potions and then msq skip potions. Now a vocal minority want the msq's relevance to the game's progression removed which would dramatically change how the game feels. Another thread is asking for crafter jump potions. What's next? While we're at it lets just remove any form of gating in the game and have everyone start at max lvl.
    That's totally what we're asking here for. ::eyeroll::

    And to address earlier comments from others, there is absolutely no proof that SE trimmed down their MSQ length simply because people on the forums complained. One thing to note, you're comparing the main story line from a full base game (ARR) to expansion packs. Also, lets not pretend that ARR didn't have a rather large amount of useless running around that served little purpose. I suppose some may consider fetch quests quality stuff, but I'm thinking that's not the common opinion.
    (4)
    Last edited by Skivvy; 05-23-2019 at 10:59 PM.

  9. #169
    Player
    Penthea's Avatar
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    Gridania
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    Nettle Creidne
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    Moogle
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    Scholar Lv 100
    Quote Originally Posted by Skivvy View Post
    That's totally what we're asking here for. ::eyeroll::
    Completely failing to see my point: that when people are given a way to skip one thing they will keep asking for skips to more things. It will never be enough for some people.

    Quote Originally Posted by Skivvy View Post
    And to address earlier comments from others, there is absolutely no proof that SE trimmed down their MSQ length simply because people on the forums complained. One thing to note, you're comparing the main story line from a full base game (ARR) to expansion packs. Also, lets not pretend that ARR didn't have a rather large amount of useless running around that served little purpose.
    I completely agree that a lot of ARR needs to be addressed, particularly the lvl 50 quests. But I am completely against making the msq into essentially side content. That's turning FFXIV into another game.
    (10)

  10. #170
    Player
    PyurBlue's Avatar
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    May 2015
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    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Penthea View Post
    Completely failing to see my point: that when people are given a way to skip one thing they will keep asking for skips to more things. It will never be enough for some people.
    I can give you my reasoning for being against skip potions. I believe that things like skip potions are bad for the people that actually care for the game. It's not because it lets players skip ahead but because it gives the devs an incentive to just ask for more money to get around poor game design. You're being asked to pay for the game twice just because the devs added something to the game that isn't enjoyable. There is no way for me to justify paying for such a thing.

    SE owns FF14 so they can do what they want with it, but as someone interested in the game I will try to nudge them in what I think is the best direction to go. They don't have to listen to me. I'll only stay around as long as I see a reason to.
    (3)

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