Page 1 of 2 1 2 LastLast
Results 1 to 10 of 276

Hybrid View

  1. #1
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SerLuke View Post
    You aren't the only one, while I love the MSQ on patch day I do wish each one took longer than a couple hours to complete.
    you know the fun (and sad at the same time) thing? Recent story patches are short... because we were the one who asked for this. Because ARR after-50 story was very long with its 100 quests to catch up if you do it on alt or as new player. That's why they made HW after-60 44 and SB after-70 40 quests. And I bet that if ShB 80-after will be like 70 quests (middle between ARR and HW), in 6.0 there will be people who will scream that it's too long to do.
    (0)

  2. #2
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Halivel View Post
    you know the fun (and sad at the same time) thing? Recent story patches are short... because we were the one who asked for this. Because ARR after-50 story was very long with its 100 quests to catch up if you do it on alt or as new player. That's why they made HW after-60 44 and SB after-70 40 quests. And I bet that if ShB 80-after will be like 70 quests (middle between ARR and HW), in 6.0 there will be people who will scream that it's too long to do.
    That is true yes, and thus a compromise has already been made, I can see trimming down some of post ARR before HW but that's about it, no need to cave to these demands(by a very vocal minority) like making the MSQ optional and what not.
    (3)

  3. #3
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    721
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Halivel View Post
    you know the fun (and sad at the same time) thing? Recent story patches are short... because we were the one who asked for this. Because ARR after-50 story was very long with its 100 quests to catch up if you do it on alt or as new player. That's why they made HW after-60 44 and SB after-70 40 quests. And I bet that if ShB 80-after will be like 70 quests (middle between ARR and HW), in 6.0 there will be people who will scream that it's too long to do.
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    (8)

  4. #4
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PyurBlue View Post
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    (6)

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    its not a huge change, they already have skip potions, they already have new game plus.

    it also doesnt make sense to frontload all of the story, being that its only a one time thing. You have 100-200 hours of story versus 1000s of hours of game play, why is so much of it frontloaded?

    Not to mention, it wasnt designed to be played this way. all cap material came out in bite sized blocks over the course of years. This was a 6 chapter epic spread out over 6 years of gameplay, not meant to be consumed in the first 150 hours of gameplay.



    Quote Originally Posted by Penthea View Post
    Completely failing to see my point: that when people are given a way to skip one thing they will keep asking for skips to more things. It will never be enough for some people.



    I completely agree that a lot of ARR needs to be addressed, particularly the lvl 50 quests. But I am completely against making the msq into essentially side content. That's turning FFXIV into another game.
    Yes, people will always ask for things, that doesnt mean you never consider what they are asking for, and evaluate the benefits. Kids ask for toys all the time, they also ask for food, or attention. Some times what toys they ask for tell you things about what the actually need/should have.

    ARR isnt the only problem. HW works better simply because its a better, more engaging story, but stormblood is less so.


    Also, the unlock mechanism doesnt have to be nothing at all. Content unlocking can be done by players going out and doing something/going on an adventure. Unlock 15-20 content by killing optional dungeon boss. Unlock 20-30 content by finding a treasure map in a dunfeon. Unlock 30-40 content by beating a dungeon within a time limit. Or just do MSQ.
    (3)
    Last edited by Physic; 05-24-2019 at 12:51 AM.

  6. #6
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Physic View Post
    its not a huge change, they already have skip potions, they already have new game plus.
    I'm not even going to try to explain this to you again. I have lost count as to how many times I have tried. You quite simply don't care to think about how integral the msq is to the whole game because it suits you not to.

    Making the msq into side content is not the same thing as having skip potions and new game +.
    (7)

  7. #7
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Penthea View Post
    I'm not even going to try to explain this to you again. I have lost count as to how many times I have tried. You quite simply don't care to think about how integral the msq is to the whole game because it suits you not to.

    Making the msq into side content is not the same thing as having skip potions and new game +.
    MSQ will be the main game for people who want a guide/narrative/story, and access to all the areas in the game. Achieving specific extra adventure/renown/feats can give others access to everything except story.

    two paths. Its not side content if it gets you to destination.

    players will have to either do these extra tasks. or do msq. Many will prefer msq, some will prefer these gameplay focused goals. Both ways make sense in the context of the world and game. And this can allow them to really focus the story on the story, without worrying how those who arent that interested in it experience it.


    Quote Originally Posted by seraf View Post
    I mean I get that some people aren't interested in video game stories but when you play a Final Fantasy game that's what you're going to get. I've played this game for over 10,000 logged hours and it's because I enjoy the story, the content, playing with friends, etc.
    the execution of the story, for a new player is a big part of the problem. It becomes endless cutscenes with very little break, and its integrated poorly into the game. Its handled better in HW, which has longer instances where things are happening while you are doing other things, closer to a regular final fantasy.

    The delivery method, and the lack of gameplay/story pacing is a problem. And its always going to be weird at the caps, because you have tons of story with no progress/growth, and instances that gimp you. (you will be higher than the capped areas, so your skills will get locked) Its just poorly executed. That doesnt mean no one can like it, just that its not a good gate for gameplay when you are experiencing it all at once.
    (5)
    Last edited by Physic; 05-24-2019 at 01:25 AM.

  8. #8
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Physic View Post
    two paths. Its not side content if it gets you to destination.
    So you want two games in one.

    ...just go play a different game instead of demanding SE make a version of the game especially for you.

    Quote Originally Posted by SerLuke View Post
    yeah its like this is a Final Fantasy game or something
    I say some of us should head off to the WoW forums and complain that the playable factions are at war in a game with the word "war" in it and that has its roots firmly in faction versus faction play and story.
    (3)

  9. #9
    Player
    Nyvara's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by PyurBlue View Post
    This wouldn't be an issue if the MSQ wasn't required to play the rest of the game. There only needs to be a compromise because we're all forced to participate in the MSQ. If it was optional, it could be as long as it wanted without bothering the players that would rather play different parts of the game. It sounds to me that reduced MSQ requirements would not only bring about a better game for the less story inclined, but also for players that want more story content.
    I sorta like this. I mean I love the story so I would do the MSQ regardless. But things like dungeons and whole sections of zones locked behind the story seemed a little odd to me. Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.

    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    Yeah.. Except people DO have alts. I myself have 3 and you bet you bippy it is tiresome. Yes I know there are story skip pots, but not everyone can or wants to spend $$ on them. pyur isn't really saying it should be removed just reconfigured. Or as I said Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    (5)
    Last edited by Nyvara; 05-23-2019 at 10:21 PM.

  10. #10
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    721
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Penthea View Post
    But the msq only has to be done ONCE. Unlike a lot of other mmos you don't need to make alts to try out new classes. You can do everything on one character.
    This thread was started by someone going through the story for the first time. Once is enough for the issues to appear. Some people just don't enjoy the low level content, or would like to play with friends. The MSQ can make that unnecessarily difficult.

    When it comes to alts, it doesn't matter if they're optional, the whole game is. FF14 provides the option to play alts and because of that alt character playthroughs are just as legitimate as single character playthroughs. Alts can serve practical purposes anyway as they let you optimize gear, RP, or interact with friends that you can't play with on your main (DC shuffle, etc).

    You don't have to go through the msq over and over again every time you try out a new combat class. If you had to then fine I would see the point in changing it a lot because I can see how it could be tiresome to do it every time you play a new class. But this isn't the case.
    Just remember that what is or isn't reasonable is a personal thing. While you might not see a need for alts or any reason to deal with the MSQ more than once, that doesn't mean that no reasons exist.

    All this fuss over something you only need to do once. It really puts into perspective how entitled people are when they demand to change the game in a huge way so that it becomes optional.
    I guess this is a difference of opinion, but I think asking for relaxed MSQ requirements is a minor change since it only changes the single player experience and only if the player chooses to take advantage of the change. If the change actually was disruptive or would make FF14 into something other than it was now I wouldn't support it because I don't want to alienate the current playerbase.

    Quote Originally Posted by Nyvara View Post
    I sorta like this. I mean I love the story so I would do the MSQ regardless. But things like dungeons and whole sections of zones locked behind the story seemed a little odd to me. Just uncoupling dungeons, trials and raids from the MSQ would go a long way to appease everyone.
    The story being replayable in Shadowbringers would also mesh well with this as it would let SE keep all of those things entwined with the story while letting the players that jump right into content still be able to play through the story when they feel like they're up for it. I feel like replayable story should be standard for a story based game. It's kind of off that FF14 went without this ability for so long.
    (7)

Page 1 of 2 1 2 LastLast