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  1. #9
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    I think it's not that there are cutscenes, but the frequency of it.
    Tried to get this across in another thread, but it's just stupid that it fades into letterbox with camera movements just for like 10 lines of text.
    I get an item, I walk 10 meters to the guy and: Cutscene.

    You know, when Minfillia and I think Urianger were explaining the Aether (what happens when you die etc.)- that was cool and a real meaningful cutscene.
    The OP made it pretty clear with this simplified flowchart that there are too many cutscenes. The way they are set up has nothing to do with this game being "story-driven".
    Imagine your boss is not giving you 10 tasks at once for that workday but instead wants a meeting every 30 minutes for every task scattered all over the day.

    Right now it's simliar for me (according to the quest list I am just a few quests short of the Amphiteathre): How often did Alphinaud talk to me about small details that I observed myself already? There is no need that every character so far has to intervene and share their two cents. Just make one big cutscene. Talking about why "The Weaver" did this and that is not worth of fading in and out the screen every 5 minutes.
    (24)
    Last edited by MrKusakabe; 05-21-2019 at 10:21 PM.