"Why should i watch a guide qhen you can just tell me?"
I've seen someone talk to a mentor that way... the mentor leave btw cant blame him
"Why should i watch a guide qhen you can just tell me?"
I've seen someone talk to a mentor that way... the mentor leave btw cant blame him
yeah but mentors are dedicated to teach people, what i see from mentors are just people wanting an extra credit from roulettes and not actually teaching anyone, how can the game allow the one system that teach new players to learn new content to not work and force on people that have nothing to do with it to be forced to teach new players, and if they refuse they are being disrespectful and petty for not wanting to teach people about content that is not savage?
I usually watch a guide before doing any dungeon or trial, those 3-4 minute MTQcapture videos helps a lot.
If you're going to be completely unreasonable with this demand, then just stick with your friends and PF groups where you can force them to watch youtube guides. You will be happier, and the random folk in DF won't have to deal with you.
Everyone wins!
Dungeons are designed in such a way that the mechanics are either obvious or that you'll figure them out really quickly, even if it takes 1 death to think: "oh, that's how it works". They often introduce mechanics to you one at a time, before putting them all together in sequence to test if you figured them all out. You don't need a guide, but having a mechanic explained that is less obvious and more deadly may save you from dying unnecesarily.
I choose to just go through a dungeon and not explain anything unless asked, so that they can do it blind if they wish. If they repeatedly mess up a crucial mechanic I briefly explain it after the fight so that they know for next time.
You're making a big deal out of a rare exception.
People who actually want to get spoiled a fight by specifically being told in chat what to do just before the pull are really not that common. And when you do encounter them, just ignore them if you don't want to be helpful or friendly to them. Telling them to go watch or read a guide is completly useless in that situation... which is the reason why you get these negative reactions.
Again, it's better to simply say nothing rather than saying something useless that might sound provocative. Short answer: if you don't want to help or be friendly, then don't say anything.
Regardless, if you tag in DF, you're accepting that you can get matched with literally anyone and that some patience might be required. If you don't want that, go make or join a PF group with the rules that suits your needs. It's not the other way around.
Finally, if someone is playing in a way that your group finds detrimental and/or incompatible with the mindset of the majority, the votekick option is there. It completly falls under "differences in playstyle".
Fine, I'll be the one to say it. OP sounds kind of insufferable.
Some people just don't like spoilers they want the excitement like a surprise even if they have to go in cold turkey and die.
Now if you win or lose they can probably look at the guide after that but you cannot force someone to do it on the first try.
Agreed.
To each their own, if you want to know every little thing that was discovered by someone else beforehand, you go right ahead and copy them.
For other people, the wonder and excitement of exploration and discovery still exist. And a loss is nothing more then the cost of progression.
I happen to learn much faster and more thoughtfully by diving into the deep end and figuring it out by doing it. So I've never really looked up any Extreme fights, and certainly not a dungeon because they are completely self explanatory. But not everyone is like that, so you do you Eorzeans.
On the topic of mentoring: Regardless of if I was acting as a mentor or not, I'll explain something if someone asks... that's just normal decency.
The important thing is you always do your personal best and don't purposefully slack off.
Last edited by Niqote; 05-20-2019 at 11:35 AM.
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