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  1. #11
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,114
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by chokoanders01 View Post
    it dosent just have to do with pets it has to do with every move you learn from the base class so that means stuff like ruin 2 and shadowflare
    I didn't say just. At the point they split those abilities can now be part of the individual jobs. Those abilities don't have to be the same thing anymore but they choose to keep them the same, their design choice. They do have some abilities change. They don't have to keep them related.
    (0)

  2. #12
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Tanama View Post
    The idea would be awesome if done correctly. I would definitely like to branch Archer off into Ranger and make it DPS focused. Imagine Conjurer branching off into a mage that could cast Flood, Quake and Tornado to name a few ancient magicks.
    Lore wise that's exactly why white magic is forbidden. It'd have to be a whole unrelated class or retcon the CNJ lore for it to make sense.
    (3)

  3. #13
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Allegor View Post
    Lore wise that's exactly why white magic is forbidden. It'd have to be a whole unrelated class or retcon the CNJ lore for it to make sense.
    Either that, or maybe just introduce it as a new Job? I've never played a Conjurer, but that *sounds* quite a lot like a Geomancer. Perhaps it could be introduced by a new character wandering the shroud (maybe a Viera or Hrothgar?) who was drawn to Gridania for tales of communing with the elements, but was cast out for attempting to *command* the elements instead of working in service to them?
    (0)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,792
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Not gonna happen. They already admitted it was a mistake doing that with sch/smn, and will not be doing it again.
    That was because of multiple glaring mistakes in surrounding systems, not the SCH/SMN pairing itself. None of the issues they actively set alongside that pairing were necessary or unavoidable. One might as well say that clothes are a mistake after somehow wearing a sweater both backwards and upside down.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Because if they wanted to adjust skills for one variant, it would effect the other, unless they used job traits, which they are doing with smn and sch now.
    Right, unless they do that thing they already did, and could have done with the launch of ARR, that makes all of that a non-issue and would, had it been implemented in its reasonable time, have left us all ignorant that such an issue could even exist. Again, an error in surrounding systems, not the concept.
    (0)

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,792
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Allegor View Post
    Lore wise that's exactly why white magic is forbidden. It'd have to be a whole unrelated class or retcon the CNJ lore for it to make sense.
    At no point does the CNJ lore say never to cast powerful elemental abilities. Advice for discretion and not destroying the world are rather separate from a ban on any greater elemental magics.

    Moreover, Flood, Tornado, and Earthquake are not, in themselves, White Magic, if I recall correctly. White Magic is defined by source and means, and should be quite distinct in that regard from basic conjury, as we see through Sylphie who, like her mother, was trying to channel through the strength of her soul, rather than through blessing of the elements. The Black Mage story line similarly focuses on the means of channeling this magic, rather than the particular elements in question.

    You needn't "retcon" all of the lore to allow the Elementalist class to actually use its elements for more than mundane DoTs and rock-tossing. You might, however, need a retcon in order to call Flood, Tornado, or the like "(uniquely) White Magic". Sylphie gives us a view of White Magic as augmenting spells through her own aether, while the Mhachi, like Black Mages (or, the Amdapori), instead use ambient aether. Either one is technically an a means of infusion (albeit typically collocative with three particular elements), not an elemental category (just as, say, carne asade is still beef, just seared). And if we're talking about Conjurers specifically, there is no such infusion or new approach to the associated elements. You don't get White Magic until you become a White Mage. You just have... Conjury.
    (1)
    Last edited by Shurrikhan; 05-20-2019 at 12:05 PM.

  6. #16
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Yet the CNJ specifically in Gridania are the element's <slang for female dog> so they still wouldn't allow magic that's meant to be for succor as destructive damage forces unless the split is considered a "dark/misunderstood path" a la DRK. I'm not necessarily saying I'm against it, just that - as far as immersion and lore goes - that would be a controversial idea, at best.
    (0)

  7. #17
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    so basically like the alternative class like in ragnarok online.

    more class is fine but, not sure how the skill variation is going to be
    (0)

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