You can’t be serious. Haha, posts like this are exactly why I made that crazy Gil jump potion analogy. :P Anyways, “empty market boards”? Do you have any idea how inflated and competitive markets are? World Visit helps that a lot as well. Especially the end game gear markets. It’s flooded with crafters. Occasionally, being filled with new crafters that will want to sell some gear for a quick buck. I would know. Trust me, I craft around 300 pieces of gear a day. And eventually I plan on crafting for all 7 servers.I wouldn't be opposed to jump potions up to level 50. The door was already opened with DoW/DoM jump potions, and players already sell levekits in-game for boosting crafting jobs, anyway.
'Breaking the economy' isn't really a good excuse imo when most servers suffer from empty market boards as-is. I'd argue the lack of crafters and gatherers is infinitely more negative, especially for new players.
Square Enix’s mission to have FFXIV’s markets be more competitive has been fulfilled due to World Visit. Anything beyond this point is just unnecessary and players wanting easy hand outs.
Secondly, for new players? What are you talking about? Crafting and Gathering was never meant to be easy for new players, period. If anything, it’ll hurt new players that want to earn gil by gathering. So many people will have access to DoH/DoL jump potions to the point where new players trying to save up gil, are basically stuck. If anything, that gives people more of a reason to buy gil.
There is a reason these jump potions are not a reality in NA/EU.
Last edited by CraftOs; 05-22-2019 at 08:33 AM. Reason: Spelling
Jump potions are primarily intended to help players join their max level friends in group content.
You don't need a max level crafter/gatherer to enjoy playing max level group content with your max level friends because DoH/DoL has no group content outside of the FC workshop and that might as well be solo content. There is no need for a jump potion in that case.
Not offering DoH job potions also serves another purpose. It gets some lower level crafted gear onto the MB for players to buy for their low level jobs. There are some pretty significant gaps in the gear you can get through the 1-50 MSQ and sidequests or through vendors (the level 38-39 jewelry being an example).
Someone with a level 50+ DOH is unlikely to waste any of their very limited MB listings on low level gear when they can be making more lucrative high level items. On the other hand, if they've had to make those low level items to level their craft, they're more likely to list those items until they can start making those higher level items.
Some parts of the market board are empty because so many are focusing on the more lucrative end game and housing item markets.
Making players level DoH/DoL the normal way helps to ensure the lower level segments of the market aren't completely neglected.
Last edited by Jojoya; 05-22-2019 at 08:46 AM.
Yes, I'm serious. Over on Crystal, every server that isn't Balmung has an effectively dead marketboard. The competition didn't get better with world visit; it ended up turning Balmung into an even stronger buyer's market where anything that isn't locked behind a rare drop barely sells for an amount worth the trouble. Primal isn't the only data center in existence.You can’t be serious. Haha, posts like this are exactly why I made that crazy Gil jump potion analogy. :P Anyways, “empty market boards”? Do you have any idea how inflated and competitive markets are? World Visit helps that a lot as well. Especially the end game gear markets. It’s flooded with crafters. Occasionally, being filled with new crafters that will want to sell some gear for a quick buck. I would know. Trust me, I craft around 300 pieces of gear a day. And eventually I plan on crafting for all 7 servers.
Square Enix’s mission to have FFXIV’s markets be more competitive has been fulfilled due to World Visit. Anything beyond this point is just unnecessary and players wanting easy hand outs.
I'm not talking about new players taking up DoH/DoL, I'm talking about the lack of availability for pretty much anything that isn't the final tier of level 70 crafted gear. FFXIV can't survive on a dwindling population of veterans alone. Perhaps consider other players than yourself?Secondly, for new players? What are you talking about? Crafting and Gathering was never meant to be easy for new players, period. If anything, it’ll hurt new players that want to earn gil by gathering. So many people will have access to DoH/DoL jump potions to the point where new players trying to save up gil, are basically stuck. If anything, that gives people more of a reason to buy gil.
There is a reason these jump potions are not a reality in NA/EU.
Last edited by rachcouture; 05-22-2019 at 09:09 AM.
If people don't have to level manually, why do you think they would make gear to put on the MB for new players? You won't see an increase in leveling gear, you will see a decrease in leveling gear and an increase in high-end gear.Yes, I'm serious. Over on Crystal, every server that isn't Balmung has an effectively dead marketboard. The competition didn't get better with world visit; it ended up turning Balmung into an even stronger buyer's market where anything that isn't locked behind a rare drop barely sells for an amount worth the trouble. Primal isn't the only data center in existence.
I'm not talking about new players taking up DoH/DoL, I'm talking about the lack of availability for pretty much anything that isn't the final tier of level 70 crafted gear. FFXIV can't survive on a dwindling population of veterans alone. Perhaps consider other players than yourself?
What makes you think they wouldn't? I honestly think the issue is the lack of crafters (and to a lesser extent) gatherers. No one is selling in bulk at a low level.
Thats assuming everyone is going to buy Skip pots.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Because there would be zero incentive to do so. Someone spending actual cash is *far* more likely to want a return on their investment when actual money has been spent instead of virtual currency/time. You really think people are going to spend money they worked a job for just to put things on the MB out of the kindness of their heart? Some may, to be sure, the same as some crafters do now as well.... but if you think that a lot will then I don't know what to say.
There is a reason to do it now, you get exp while crafting so it hurts nothing to put what you crafted for exp on the MB. When you don't need exp though, and it's not going to earn you anything... there is no point other than to be nice and I don't think you are going to see that many nice people willing to spend their hard earned money to help someone on a video game.
Last edited by Aramina; 05-22-2019 at 10:20 AM.
If crafter jump potions existed the value of most crafted items would plummet and the market would crash very hard. The only people who could continue to make money in such a market would be omni-crafters in top tier gear who can craft raid gear, raid food and high-end furnishings. Everyone else would be unable to make money. The monetary gap between mega-rich crafters and everyone else would become even bigger.
Combat classes are mandatory to play through the main content of the game. Gathering and crafting is not. DoL and DoH certainly have a long path of progress but it is 100% optional. It doesn't gate-keep any content that is unrelated to it that a player might want to access.
I grudgingly tolerate the current jump potions. I disagree with them but I can see why they were introduced. But there should be no more introduced other than upgrades to the current ones when appropriate. There is something to be said about leaving enough content for players to play through, not pay through. Why bother paying a sub if you're just going to pay for potions that do the content for you? If a person feels that being asked to play the game if they want to get nice things is too much to ask...then they should stop playing or learn to have some patience. Mmos usually have very long paths of progression, often several of them.
Last edited by Penthea; 05-22-2019 at 12:13 PM.
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