Imagine you're on the design team for 2.0 and are creating all the current Jobs and instead of recreating the class system, you turned those 9 base classes into full jobs completely unique from their existing "Job Upgrades".
What would you do?
What weapons would each job use?
What role would they have?
Personally, I'd have done something like this:
Arcanist - Magical DPS - Rods
* Uses Dark magic. Focus on skills such as Syphon, Drain, Dark, Gravity, Shadowflare.
Archer - Ranged DPS - Bows
* Deals Piercing damage. Many attacks deal damage in a line.
Bard - Healer - Instruments (Harps, Flutes, Lutes etc)
* Uses songs to empower allies and restore health. Bonus: Skill sounds and animations change depending on what Instrument is currently equipped.
Black Mage - Magical DPS - Staves
* Uses unaspected Black Magics such as Scathe, Ultima, Meteor, Comet, Scourge
Conjurer - Magical DPS - Wands
* Harnesses the power of the Elements to defeat foes. Utilizes various elemental spells such as Fire, Water, Blizzard, Stone, Aero and Thunder.
Dragoon - Melee DPS - Spears
* Utilizes jump attacks to deal devastating damage to foes.
Gladiator - Melee DPS - Sword and Buckler
* An aggressive fighter that puts out constant pressure, even using its shield offensively.
Lancer - Tank - Lance and Shield
* A defensive fighter, able to maintain its shield while still being able to thrust at enemies with their lance
Marauder - Melee DPS - Dual Wield Axes
* A savage fighter that will go into a rage to deal (Also take) bonus damage.
Monk - Melee DPS - Bo Staves
* A methodical fighter that "Dances" between strikes, while empowering them with Chakra.
Ninja - Ranged DPS - Shuriken
* Utilizing Ninjutsu as well as their Shuriken, this job can stay highly mobile while dealing damage from afar.
Paladin - Tank - Flail and Tower Shield
* A stalwart protector that can use curative magics to sustain themselves and their allies.
Pugilist - Tank - Fists
* A highly evasive fighter, that can deal rapid blows to enemies. Can even strike so fast that they create shockwaves in the air.
Rogue - Melee DPS - Daggers
* A blade in the dark, can take advantage of opponents and deal heavy damage while being able to hide in plain sight. Focus on dancing into and out of Stealth to use a variety of powerful skills.
Scholar - Healer - Books
* Research into Fey magics allows this job to summon Fairies and Pixies and utilize their unique magics to heal and harm.
Summoner - Magical DPS - Allagan Tomestones
* Uses ancient Allagan technology to aid them with summoning Demi versions of Primals to devastate their foes.
Thaumaturge - Healer - Spellblades
* A debilitating caster that will siphon the very life out of their opponents to replenish their allies. Focus on spells such as Bio, Poison, Dread Spikes, Zombie, Pain as well as some direct healing skills.
Warrior - Tank - Greataxe
* A ferocious fighter, utilizing their Inner Beast to increase their life total and unleash vicious blows with their axe.
White Mage - Healer - Staves
* Utilizes Holy magic to protect and replenish allies or to smite foes.