Quote Originally Posted by Kazrah View Post
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With all of that out of the way, I would love to see jobs that break stereotypes commonly associated with fantasy roles. Psychic is a great example of this as a caster DPS or a healer that isn't quite a traditional spellcaster. Grenadier as a healer, or something like Chemist using a more tech-themed means of providing heals as another example. How Dancer will be implemented is a step in the right direction, but I think this is probably the best way we could get a puppet-themed job (as in not FFXI's Puppetmaster). While I'm curious about Gunbreaker, unless the tank stat changes of Stormblood are reversed, the only tanks we can realistically get are the stereotypical heavy-armored tanks, meaning that we'll likely wind up with more heavy-armored jobs new to the series; that's not a bad thing.
i can't agree more on this. i'd love to have a non magical job like chemist as healer, going so far letting them use daggers or guns as weapons. that would be so nuts!!!!
i'm sure if healers wouldn't be so darn similar to each other, they'd be more popular in general. i don't feel as big of a difference between scholar/astro/whm compared to blm and brd for example.
but i also don't see them doing anything against this in the near future, since they always bring up the same excuses. i know the healer jobs are difficult to balance - but then finally do something about it. they already told us exactly the same in 4.0, and i'll expect them to do the same for 6.0